Accessoire d’unité
middle_east_gfx:age_2_renaissance:soldier_shields
MEDIUM
RenaissanceÈrekeymiddle_east_gfxCulture graphiquekeyRequiert 1
Renaissancekey
Script 2
Requiert 1
Appartient à 1
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_arbalest_mesh"
add_tags = "shield"
add_tags = "UnitShield_large_wood"
required_tags = "one_handed"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_long_syria_mesh"
add_tags = "shield"
add_tags = "UnitShield_large_wood"
required_tags = "one_handed"
}
}
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
mesh_name = "unit_weapon_shield_gold_rim_buckel_mesh"
add_tags = "shield"
add_tags = "UnitShield_medium_metal"
required_tags = "one_handed"
}
}
default = {
}