Accessoire d’unité
indian_gfx:soldier_weapons
MEDIUM
Script 2
Requiert 1
- indian_gfxkey
Appartient à 1
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_mace_steel_gilded_schematic"
add_tags = "UnitWeapon_mace"
add_tags = "one_handed"
animation_state_machine_override = "unit_skeleton_state_machine_one_handed_axe"
}
}
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_axe_blade_steel_schematic"
add_tags = "UnitWeapon_two_handed_axe"
add_tags = "two_handed"
animation_state_machine_override = "unit_skeleton_state_machine_two_handed_axe"
}
}
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_bow_large_schematic"
add_tags = "UnitWeapon_bow"
animation_state_machine_override = "unit_skeleton_state_machine_bow"
}
}