Accessoire d’unité
gallowglass_tag:weapons
Script 2
Requiert 1
Appartient à 1
- weaponskey
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_war_axe_one_handed_schematic"
add_tags = "UnitWeapon_axe"
add_tags = "one_handed"
animation_state_machine_override = "unit_skeleton_state_machine_one_handed_axe"
}
}