Accessoire d’unité
age_4_reformation:heavy_horse_accessories
RéformeÈrekeyRequiert 1
Réformekey
Script 1
Appartient à 1
skip_initial_check = yes
5 = {
add_entity = {
node = shared_pose_entity
mesh_name = "unit_cavalry_horse_saddle_reins_mesh"
required_tags = "cavalry"
add_tags = "horse_covered"
add_tags = "UnitCavalryArmor_cloth_heavy"
}
}