Déclencheur scripté
portrait_muslim_trigger
Ce qu’il vérifie
Si
- Gfx culture applicable:
muslim_gfx↗ - Gfx culture applicable: european_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: european_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: african_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: african_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: east_african_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: east_african_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: indian_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: indian_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: north_american_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: north_american_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: south_american_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: south_american_gfxSinon si
- portrait_religion_clothing_trigger (
religion_flag:muslim_gfx) - Gfx culture applicable: east_asian_gfx
Alors
portrait_$RANK$_triggerCULTURE GFX: east_asian_gfxSinon
Jamais (always = no)
Le script qui l’appelle les renseigne, comme le montre chaque appel dans Liens.
$RANK$
Script 10
Requiert 7
Cultures graphiques
- african_gfxTrigger else if 1
- east_african_gfxTrigger else if 2
- east_asian_gfxTrigger else if 6
- european_gfxTrigger if
- indian_gfxTrigger else if 3
- north_american_gfxTrigger else if 4
- south_american_gfxTrigger else if 5
Utilise 1
- portrait_religion_clothing_triggerRELIGION_FLAG = muslim_gfxTrigger else if 1, Trigger else if 2…
Utilisé par 2
trigger_if = {
limit = {
}
}