Effet scripté

start_parliament_effect

start_parliament_effectin_game/common/scripted_effects/country_effects.txt:2250

Définitionin_game/common/scripted_effects/country_effects.txt:2250

2251if = {
2252limit = {
2252is_active_parliament = no
}
2253if = {
2254limit = {
2254exists = scope:parliament_location
}
2255set_parliament_location = scope:parliament_location
2256custom_tooltip = select_parliament_location_modifier_tooltip Parliament Location gagne le modificateur Lieu du Parlement pendant la durée du Parlement.
2257if = {
2258limit = {
2258scope:parliament_location = capital
}
2259custom_tooltip = select_parliament_location_capital_modifier_tooltip Nous nous dirigeons vers la centralization, puisque Parliament Location est notre Capitale.
}
2261else = {
2262custom_tooltip = select_parliament_location_not_capital_modifier_tooltip Nous nous dirigeons vers la decentralization, puisque Parliament Location n'est PAS notre Capitale.
}
}
2265else_if = {
2266limit = {
2266exists = capital
}
2267set_parliament_location = capital
}
2269set_parliament_active = yes
2270if = {
2271limit = {
2271NOT = {
2271exists = scope:parliament_issue
}
}
2272random_possible_parliament_issue = {
2272save_scope_as = parliament_issue
}
}
2274if = {
2275limit = {
2275exists = scope:parliament_issue
}
2276set_parliament_issue = scope:parliament_issue
2277set_parliament_issue_support = {
2278add = {
2278desc = parliament_base_support
}
2279if = {
2280limit = {
2280scope:parliament_issue.estate_type = {
2280always_loyal = no
}
}
2281add = {
2281desc = estate_power
2281value = "estate_power(scope:parliament_issue.estate_type)"
}
}
}
}
}
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