Modificateur de portrait

scars

scars

Script 1

Utilise 1

usage = game
selection_behavior = weighted_random
priority = 100
scarred_type_01 = {
dna_modifiers = {
morph = {
mode = add
gene = scars
template = scars_01
value = 1
}
}
weight = {
base = 0
modifier = {
}
}
}
scarred_type_02 = {
dna_modifiers = {
morph = {
mode = add
gene = scars
template = scars_02
value = 1
}
}
weight = {
base = 0
modifier = {
}
}
}
scarred_type_03 = {
dna_modifiers = {
morph = {
mode = add
gene = scars
template = scars_01
value = 1
}
}
weight = {
base = 0
modifier = {
}
}
}

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