Caméra de portrait

camera_head

camera_head

GUI Portrait ( Needs to update left_panel.gui each time you want to check an camera update ) Family Portraits ( Needs to update portraits.gui each time you want to check an camera update )

Aucun lien vers d’autres concepts.

camera = {
position = cylindrical
{
210
30
10
}
look_at = {
0
3
0
}
look_at_node = Head_B
fov = 10
camera_near_far = {
10
300
}
}
unknown = "gfx/portraits/example_portraits/unknown_unclickable_head.dds"

© 2026 Soft Santa Cruz, S.L.U.. Tous droits réservés. Projet de fan non officiel, non affilié à Paradox Interactive. Contenu du jeu © Paradox Interactive. À propos · Confidentialité · Mentions légales