Image d’illustration
religions_backgrounds_exterior

# religions
ClercsClasse socialeillustration image 1, illustration image 2, illustration image 3, illustration image 4, illustration image 5abrahamic_gfxCulture graphiqueillustration image 2buddhist_gfxCulture graphiqueillustration image 3christian_gfxCulture graphiqueillustration image 1dharmic_gfxCulture graphiqueillustration image 4tonal_gfxCulture graphiqueillustration image 5Requiert 1
Clercsillustration_image 1, illustration_image 2…
Script 15
Requiert 5
Cultures graphiques
- abrahamic_gfxillustration_image 2
- buddhist_gfxillustration_image 3
- christian_gfxillustration_image 1
- dharmic_gfxillustration_image 4
- tonal_gfxillustration_image 5
Utilise 2
- event_illustration_background_triggerillustration_image 1, illustration_image 4…
- event_illustration_foreground_triggerillustration_image 2, illustration_image 3
Référencé par 8
Scènes
- characters_angry_exteriorecs_illustration_image 6
- characters_armed_exteriorecs_illustration_image 6
- characters_happy_exteriorecs_illustration_image 6
- characters_regular_exteriorecs_illustration_image 6
- culture_overview_sceneecs_illustration_image
- markets_overview_sceneecs_illustration_image
- people_overview_sceneecs_illustration_image
- war_overview_sceneecs_illustration_image
tag = "exterior_backgrounds"
illustration_image = {
texture_file = "gfx/interface/illustrations/event/backgrounds/exterior/clergy/north_german_clergy_exterior.dds"
priority = 50
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/backgrounds/exterior/clergy/syrian_clergy_exterior.dds"
priority = 40
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/backgrounds/exterior/clergy/asian_clergy_exterior.dds"
priority = 40
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/backgrounds/exterior/clergy/indian_clergy_exterior.dds"
priority = 40
scope = country
trigger = {
}
}
illustration_image = {
texture_file = "gfx/interface/illustrations/event/backgrounds/exterior/clergy/aztec_clergy_exterior.dds"
priority = 40
scope = country
trigger = {
}
}