
ActionModifié dans cette version
Demander une aide étrangère
Les menaces des rivaux de notre Actor Flavor Rank s'intensifient, et la situation devient de plus en plus grave. Ces prétendants ne cesseront de vouloir usurper notre autorité ultime qu'une fois éradiqués. Nous devons demander l'aide d'alliés étrangers pour assurer l'intégrité de notre territoire et préserver notre autorité.
RomePaysselect trigger 2
La crise de succession ByzantineCatastropheselect trigger 1, select trigger 2
Guerre civile CastillaneCatastropheselect trigger 1
Crise de successionCatastropheselect trigger 1
CatholicismeReligionselect trigger 2recently_chosen_for_sc_seek_foreign_aid_variableVariableselect trigger 2Définitionin_game/common/generic_actions/succession_crisis_actions.txt:1
2type = disaster
4allow = {
5scope:actor = {
6in_civil_war = no
7at_war = no
}
}
11automation_tick = never
12automation_tick_frequency = 12
13price = price:succession_crisis_price
15cooldown = {
16type = sc_seek_foreign_aid
17years = 1
}
20select_trigger = {
21looking_for_a = disaster
22name = "choose_disaster" Choisir la Catastrophe :
23interaction_source_list = {
24scope:actor = {
25every_active_disaster = {
26limit = {
27OR = {
}
}
33add_to_list = source
}
}
}
37target_flag = recipient
38column = {
39data = name
}
41visible = {
42OR = {
}
47disaster_is_active = yes
}
}
51select_trigger = {
52looking_for_a = country
53interaction_source_list = {
54scope:actor = {
55every_neighbor_country = {
59add_to_list = source
}
}
63if = {
64limit = {
65scope:actor = {
}
}
69area:marmara_area = {
70every_country_with_capital_in_geography = {
74add_to_list = source
}
}
77area:west_anatolia_area = {
78every_country_with_capital_in_geography = {
82add_to_list = source
}
}
}
86if = {
87limit = {
88scope:actor ?= {
}
}
}
}
101cache_interaction_source_list = yes
102target_flag = target_country
103name = "SELECT_COUNTRY" Choisir un Pays
104none_available_msg_key = "no_country_available"
105column = {
105data = name
}
106column = {
106data = great_power_score
}
107column = {
107data = expected_army_size
}
108column = {
108data = expected_navy_size
}
109enabled = {
110NOR = {
111is_at_war_with = scope:actor
112is_subject_of = scope:actor
113is_subject = yes
114scope:actor = {
114is_subject_of = root
}
115is_rival_of = scope:actor
116is_enemy_of = scope:actor
}
}
}
121effect = {
122if = {
123limit = {
123exists = scope:target_country
}
125hidden_effect = {
126scope:target_country = {
}
}
}
131else = {
131custom_tooltip = sc_seek_foreign_aid_tt Le Pays sélectionné peut offrir un soutien conditionnel ou une trêve en échange de quelque chose
}
}
134ai_will_do = {
135add = -5
136if = {
137limit = {
137exists = scope:target_country
}
138add = {
139value = "scope:target_country.relative_strength(scope:actor)"
140multiply = 100
}
142if = {
143limit = {
144scope:target_country = {
145OR = {
146is_rival_of = scope:actor
147is_enemy_of = scope:actor
}
}
}
151subtract = {
152value = -1000
153desc = "[target_country.GetName] is a rival or enemy"
}
}
156else = {
157add = {
158value = "scope:actor.opinion(scope:target_country)"
159multiply = 0.2
}
}
162add = {
163scope:actor = {
164scope:target_country = {
165value = this_antagonism_towards_prev
166multiply = -5
}
}
}
170add = {
171scope:target_country = {
172scope:actor = {
173value = this_antagonism_towards_prev
174multiply = -5
}
}
}
178add = scope:target_country.modifier:diplomatic_reputation
180if = {
181limit = {
183scope:actor = {
184any_neighbor_country = {
184count > 1
}
}
}
187add = -100
}
}
}