
ActionModifié dans cette version
Couronnement d'un nouveau dirigeant
Nous nous sommes malheureusement retrouvés dans une union avec nos ennemis mortels. Ce détail entrave nos efforts de guerre et affaiblit notre accord. Nous devons chercher à élire un nouveau dirigeant tant que nous ne sommes pas à la tête de cette union !
AngleterrePaysallow, potential
FrancePaysallow, effect, potential, price modifierBritanniqueSphère culturelleallowFrançaiseSphère culturelleallow
MonarchieType de régime politiqueallow
Partenaire majeurStatut spécialpotential
Guerre de Cent AnsConjonctureselect trigger 1Définitionin_game/common/generic_actions/hundred_years_war.txt:1555
1556type = situation
1557show_message = no
1559automation_tick = never
1560automation_tick_frequency = 12
1562ai_tick = monthly
1563ai_tick_frequency = 4
1565potential = {
1566scope:actor = {
1567OR = {
}
1577NOT = {
1578any_union_partner = {
1579union = {
1580custom_tooltip = {
1581text = empty_text
}
}
}
}
}
}
1593allow = {
1594scope:actor = {
1596at_war = no
1597is_during_bankruptcy = no
1598any_character = {
1599is_adult = yes
1600is_eligible_heir = prev
1601NOR = {
1602is_ruler_of = prev
1603is_heir_of = prev
1604is_regent_of = prev
}
}
1609trigger_if = {
1612ruler_or_regent = {
}
}
1619trigger_else = {
1621ruler_or_regent = {
}
}
}
}
1630price = price:hyw_main_actions_price
1631price_modifier = {
1632add = {
1633value = 2
1634desc = BASE_VALUE Base : Valencia
}
1636if = {
1638multiply = {
1639value = "scope:actor.relative_military_strength(c:ENG)"
1640desc = "[military_strength|e]"
}
}
1643else = {
1644multiply = {
1645value = "scope:actor.relative_military_strength(c:FRA)"
1646desc = "[military_strength|e]"
}
}
}
1651cooldown = {
1652type = crown_new_ruler
1653years = 30
}
1656select_trigger = {
1657looking_for_a = situation
1663target_flag = recipient
1664name = "choose_situation" Sélectionner la Conjoncture :
1665column = {
1665data = name
}
}
1672select_trigger = {
1673looking_for_a = character
1674interaction_source_list = {
1675scope:actor = {
1676ordered_character = {
1677limit = {
1678is_female = no
1679is_adult = yes
1680is_eligible_heir = prev
1681NOR = {
1682is_ruler_of = prev
1683is_heir_of = prev
1684is_regent_of = prev
}
}
1687max = 5
1688order_by = total_abilities
1689check_range_bounds = no
1690add_to_list = source
}
1692ordered_character = {
1693limit = {
1694is_female = yes
1695is_adult = yes
1696is_eligible_heir = prev
1697NOR = {
1698is_ruler_of = prev
1699is_heir_of = prev
1700is_regent_of = prev
}
}
1703max = 5
1704order_by = total_abilities
1705check_range_bounds = no
1706add_to_list = source
}
}
}
1710target_flag = target_character
1711name = "choose_character" Sélectionner le Personnage :
1712column = {
1712data = name
}
1713column = {
1713data = character_info
}
}
1716effect = {
1717if = {
1718limit = {
1718exists = scope:target_character
}
1720scope:actor = {
1720set_new_ruler = scope:target_character
}
1721if = {
}
}
1729else = {
1729custom_tooltip = selected_character_takes_actor_crown_tt Le Personnage choisi deviendra notre nouveau Dirigeant, au grand dam de nos adversaires dans la Conjoncture actuelle. Cela pourrait déboucher sur une Guerre
}
}
1732ai_will_do = {
1733add = {
1734value = 25
1735desc = BASE_VALUE Base : Valencia
}
1738if = {
1740subtract = {
1741value = "scope:actor.opinion(c:ENG)"
1742desc = "our opinion of England"
}
}
1745else = {
1746subtract = {
1747value = "scope:actor.opinion(c:FRA)"
1748desc = "our opinion of France"
}
}
1753if = {
1754limit = {
1754exists = scope:target_character
}
1755add = {
1756value = scope:target_character.total_abilities
1757subtract = scope:actor.ruler_or_regent.total_abilities
1758desc = "candidate abilities"
}
}
}