Modèle de ville
factory
Aucun lien vers d’autres concepts.
default_variables = {
mesh_list = factory_meshes
}
code
"factory = {
order = 8
size = small
contributors = {
has_building_with_at_least_one_level:glass_guild = 0.2
has_building_with_at_least_one_level:saltpeter_guild = 0.2
has_building_with_at_least_one_level:lacquerware_guild = 0.2
has_building_with_at_least_one_level:weapon_guild = 0.2
has_building_with_at_least_one_level:fine_cloth_guild = 0.2
has_building_with_at_least_one_level:cloth_guild = 0.2
has_building_with_at_least_one_level:jewelry_guild = 0.2
has_building_with_at_least_one_level:tannery = 0.2
has_building_with_at_least_one_level:paper_guild = 0.2
has_building_with_at_least_one_level:scriptorium = 0.2
has_building_with_at_least_one_level:tannery = 0.2
has_building_with_at_least_one_level:tools_guild = 0.2
has_building_with_at_least_one_level:distillers_guild = 0.2
has_building_with_at_least_one_level:brewery = 0.2
has_building_with_at_least_one_level:porcelain_guild = 0.2
has_building_with_at_least_one_level:naval_supplies_guild = 0.2
has_building_with_at_least_one_level:hand_cannon_guild = 0.2
}
mesh_list = @mesh_list
filter_func = next_to_anything_filter
weight_func = grow_neighborhood_weights
allow_demote = no
}"