Interaction de personnagesModifié dans cette version

Détacher un clerc

pap_reassign_clericin_game/common/character_interactions/pap_reassign_cleric.txt:1

Le Personnage quittera notre Pays et prendra de nouvelles fonctions dans un autre. Son Aptitude totale déterminera le coût de l'opération, et sa valeur Aptitude militaire affectera l'étendue du Réseau d'espionnage établi dans son pays d'accueil.

RequiertClergéOrdreselect trigger 1Peut Détacher un ClercType de modificateurpotentialCatholicismeReligionpotential, select trigger 1, select trigger 2Grand schismeConjonctureallow

3message = yes
7potential = {
8scope:actor = {
}
}
15ai_tick = daily
16ai_tick_frequency = 100
18allow = {
19situation_is_active = no
}
20scope:actor = {
}
}
26select_trigger = {
27looking_for_a = character
28target_flag = recipient
29name = "choose_character" Sélectionner le Personnage :
30column = {
31data = name
}
33visible = {
34is_alive = yes
36religion = religion:catholic
}
38enabled = {
39is_adult = yes
40is_ruler = no
}
}
44select_trigger = {
45looking_for_a = country
46target_flag = target
47name = "pap_reassign_cleric_select_title" Choisir le Country de destination
48none_available_msg_key = "pap_reassign_cleric_no_countries"
49allow_self = yes
50column = {
51data = name
}
53column = {
54data = population
}
56visible = {
57NOT = {
57this = scope:recipient.owner
}
58OR = {
59this = scope:actor
60AND = {
61religion = religion:catholic
62capital = {
62is_discovered_by = scope:actor
}
63within_diplomatic_range = scope:actor
}
}
}
}
69effect = {
70scope:recipient = {
71move_country = scope:target
72owner = {
73if = {
74limit = {
74this != scope:actor
}
75add_opinion = {
76target = scope:actor
77modifier = opinion_pap_reassign_cleric_negative
}
}
}
}
83scope:target ?= {
84if = {
85limit = {
85this != scope:actor
}
86add_opinion = {
87target = scope:actor
88modifier = opinion_pap_reassign_cleric_positive
}
90scope:actor = {
91add_spy_network = {
92target = scope:target
93value = {
94value = 0.25
95multiply = scope:recipient.mil
}
}
}
}
}
102scope:actor = {
103add_diplomats = {
}
}
110add_reform_desire = {
112multiply = scope:recipient.pap_reassign_cleric_score_multiplier
}
}
}
117ai_will_do = {
121if = {
122limit = {
123OR = {
125scope:recipient.owner = {
126any_character = {
128religion = religion:catholic
129is_adult = yes
130is_ruler = no
131count <= 1
}
}
135scope:target = {
136any_character = {
138religion = religion:catholic
139is_adult = yes
140is_ruler = no
141count >= 1
}
}
}
}
146value = -1
}
148else = {
149value = 10
}
}
© 2026 Soft Santa Cruz, S.L.U.. Tous droits réservés. Projet de fan non officiel, non affilié à Paradox Interactive. Contenu du jeu © Paradox Interactive. À propos · Confidentialité · Mentions légales