Event
Loyal Subjects
It is well known that our subjects are some of the most content and loyal in the world. To drive a wedge between us and them is thankfully virtually impossible, and as such it does reflect well on our nation.
Definitionin_game/events/diplomacy/subject_interaction_events.txt:996
997type = country_event
998title = subject_interaction_events.34.title Loyal Subjects
999desc = subject_interaction_events.34.desc It is well known that our subjects are some of the most content and loyal in the world. To drive a wedge between us and them is thankfully virtually impossible, and as such it does reflect well on our nation.
1000outcome = neutral
1001trigger = {
1003any_subject = {
1004opinion = {
1004target = root
1004value >= 125
}
1005subject_loyalty > 50
1006count >= 3
}
}