Event
Disagreement Between Leaders

Two of our commanders, Target Character 1 and Target Character 2, have fallen into open disagreement over tactics and training. Their rivalry risks dividing the officer corps and confusing the soldiers on campaign. Is this rift but the latest symptom of a divided military? Whatever the case may be, we would best end these quarrels in the interest of our national security.
Fate of the PhoenixDLCtrigger
Latinitas vs RōmanismósSocietal Valueoption 1, option 2Definitionin_game/events/government/D008_latinization_vs_hellenization.txt:2323
2324type = country_event
2325title = latinization_vs_hellenization.18.title Disagreement Between Leaders
2326desc = latinization_vs_hellenization.18.desc Two of our commanders, Target Character 1 and Target Character 2, have fallen into open disagreement over tactics and training. Their rivalry risks dividing the officer corps and confusing the soldiers on campaign. Is this rift but the latest symptom of a divided military? Whatever the case may be, we would best end these quarrels in the interest of our national security.
2327outcome = neutral
2328trigger = {
2330has_societal_value = societal_value_type:latinization_vs_hellenization
2331any_unit = {
2332count > 1
2333has_commander = yes
2334leader = {
2335NOR = {
2336is_heir = yes
2337is_ruler = yes
2338is_regent = yes
}
}
}
}
2344illustration_tags = {
234510 = angry
234610 = exterior
}
2349immediate = {
}
2352random_unit = {
2353limit = {
2354has_commander = yes
2355leader = {
2356NOR = {
2357is_heir = yes
2358is_ruler = yes
2359is_regent = yes
}
}
}
2364save_scope_as = target_unit_1
2366leader = {
2366save_scope_as = target_character_1
}
}
2369random_unit = {
2370limit = {
2371has_commander = yes
2372leader = {
2373NOR = {
2374this = scope:target_character_1
2375is_heir = yes
2376is_ruler = yes
2377is_regent = yes
}
}
}
2382save_scope_as = target_unit_2
2384leader = {
2384save_scope_as = target_character_2
}
}
2387random_list = {
}
2393random_list = {
}
}
2501after = {
2502hidden_effect = {
}
}