Event
Industrial Urbanization

The recent changes in production and industrial techniques have made the economy of Urbanization Province to start attracting people from the entire Flavor Rank in search of potential work opportunities. A steady trickle of people are leaving the countryside to seek out new work opportunities and a new life in the Urbanization Province Rank of Urbanization Province.
Fine Cloth MillBuildingimmediate, trigger
GlassworksBuildingimmediate, trigger
Papermakers' GuildBuildingimmediate, trigger
Textile MillBuildingimmediate, trigger
CoalGoodsimmediate, trigger
IndustrializationInstitutiontriggerInflux of WorkersStatic Modifierimmediate, triggerDefinitionin_game/events/economy/industrialization_events.txt:978
979hide_portraits = yes
980type = country_event
981title = industrialization_events.13.title Industrial Urbanization
982desc = industrialization_events.13.desc The recent changes in production and industrial techniques have made the economy of Urbanization Province to start attracting people from the entire Flavor Rank in search of potential work opportunities. A steady trickle of people are leaving the countryside to seek out new work opportunities and a new life in the Urbanization Province Rank of Urbanization Province.
983outcome = neutral
985image = "gfx/interface/icons/trade_goods/illustrations/icon_goods_coal.dds"
987trigger = {
989num_provinces > 1
990capital ?= {
992region = {
993any_location_in_region = {
994owner ?= root
995integration_level = core
996prosperity > 0
997OR = {
}
}
}
}
}
1011immediate = {
1012capital ?= {
1013region = {
1014random_location_in_region = {
1015limit = {
1016owner ?= root
1017integration_level = core
1018prosperity > 0
1019OR = {
}
}
1028save_scope_as = urbanization_province
1029area = {
1029save_scope_as = target_area
}
}
}
}
1033random_province = {
1034limit = {
1035this != scope:urbanization_province.province
}
1037save_scope_as = target_rural_province
}
}