Event
A Talisman for Target Character 2

Foes and enemies alike scheme day and night to bring about our downfall. However, the succession is safe as long as Target Character 2 lives. The child holds the future of our entire Flavor Rank in his/her delicate hands.
Imbued with the glow of the gods of Olympus, Target Character 2 is destined for greatness, of that we are certain. One of our courtiers, a mystic man/woman by the name of Target Character 3, has offered to part ways with a protective talisman. It is said to hold a single drop of divine essence, capable of warding off evils until little Target Character 2 reaches adulthood.
Fate of the PhoenixDLCtrigger
ClergyEstateimmediate, trigger
HellenismReligionimmediate, trigger
MonismReligious AspecttriggerBlessed TalismanStatic ModifiertriggerDefinitionin_game/events/religion/hellenism_religion.txt:491
492type = country_event
493title = hellenism_religion.4.title A Talisman for Target Character 2
494desc = hellenism_religion.4.desc Foes and enemies alike scheme day and night to bring about our downfall. However, the succession is safe as long as Target Character 2 lives. The child holds the future of our entire Flavor Rank in his/her delicate hands.
Imbued with the glow of the gods of Olympus, Target Character 2 is destined for greatness, of that we are certain. One of our courtiers, a mystic man/woman by the name of Target Character 3, has offered to part ways with a protective talisman. It is said to hold a single drop of divine essence, capable of warding off evils until little Target Character 2 reaches adulthood.
Imbued with the glow of the gods of Olympus, Target Character 2 is destined for greatness, of that we are certain. One of our courtiers, a mystic man/woman by the name of Target Character 3, has offered to part ways with a protective talisman. It is said to hold a single drop of divine essence, capable of warding off evils until little Target Character 2 reaches adulthood.
495outcome = neutral
497illustration_tags = {
49810 = happy
49910 = interior
}
502trigger = {
505has_ruler = yes
506has_heir = yes
}
520immediate = {
522ruler = {
522save_scope_as = target_character_1
}
523heir = {
523save_scope_as = target_character_2
}
525random_character = {
530save_scope_as = target_character_3
}
}