EventNew this version
Gioco del Ponte
The recent Gioco del Ponte festival at Pisa has led to the rise of a promising man/woman. In the tug-of-war that happened that day, Target Character showed great leadership, commanding the soldiers to push the cart on the Ponte di Mezzo bridge. That has earned him/her respect amongst the people, perhaps thinking that he/she has the makings of a true leader.
PisaCountrytriggergioco_del_ponte_promising_leaderVariableoption 3, option 4gioco_del_ponte_satisfied_populationVariableoption 1gioco_del_ponte_spread_of_cultureVariableoption 2Definitionin_game/events/DHE/flavor_PIS.txt:370
371type = country_event
372title = flavor_pis.6.title Gioco del Ponte
373desc = {
374first_valid = {
375triggered_desc = {
379desc = flavor_pis.6.desc.a The recent Gioco del Ponte festival at Pisa has led to the rise of a promising man/woman. In the tug-of-war that happened that day, Target Character showed great leadership, commanding the soldiers to push the cart on the Ponte di Mezzo bridge. That has earned him/her respect amongst the people, perhaps thinking that he/she has the makings of a true leader.
}
381triggered_desc = {
385desc = flavor_pis.6.desc.b Pisa recently hosted the Gioco del Ponte, and the local populace reveled in the occasion. The parade along the Arno River drew many citizens from all walks of life to take part, fostering unity among the people of Country — specifically, the most influential ones, who set aside their differences to enjoy this annual tradition.
}
387triggered_desc = {
391desc = flavor_pis.6.desc.c Many people across Europe have gathered in Pisa for the Gioco del Ponte festival. They were quite impressed by the spectacle of the parade along the Arno River, and those with military expertise have joined the tug-of-war, wishing to bring victory to their side. Although some merely observed the festivities, they brought word back to their countries about this joyful experience that Country hosts every year.
}
}
}
404outcome = positive
406immediate = {
407random_list = {
4081 = {
410create_character = {
411age = {
25
40
}
412adm = {
30
50
}
413dip = {
30
50
}
414mil = {
50
70
}
415create_in_limbo = yes
416save_scope_as = target_character
}
}
}
}
492after = {
}