EventChanged this version
The Spread of Devastation

The times have not been kind to our people in Target Province. Once a vibrant center of bustling markets and bountiful fields, the province has recently fallen a victim to rampant banditry, looting, empty grain stores, and burning homes. The locals cry out for help to Target Character during this turbulent period.
As harvests lay unatended, and canals fall in disrepair, the future looks ever darker. This latest news of devastation spreading is a worrying sign of our slipping control, shaking public confidence across our Flavor Rank.
Middle KingdomInternational Organizationoption 1, option 2, option 3, option 4Away from the CourtStatic Modifierimmediatedisplay_character_ability_variableVariableafterDefinitionin_game/events/disaster/chinese_crisis_events.txt:206
207type = country_event
208category = disaster_event
209image = "gfx/interface/illustrations/disaster/crisis_of_the_chinese_dynasty.dds"
210title = crisis_of_the_chinese_dynasty.5.title The Spread of Devastation
211desc = crisis_of_the_chinese_dynasty.5.desc The times have not been kind to our people in Target Province. Once a vibrant center of bustling markets and bountiful fields, the province has recently fallen a victim to rampant banditry, looting, empty grain stores, and burning homes. The locals cry out for help to Target Character during this turbulent period.
As harvests lay unatended, and canals fall in disrepair, the future looks ever darker. This latest news of devastation spreading is a worrying sign of our slipping control, shaking public confidence across our Flavor Rank.
As harvests lay unatended, and canals fall in disrepair, the future looks ever darker. This latest news of devastation spreading is a worrying sign of our slipping control, shaking public confidence across our Flavor Rank.
212outcome = neutral
214trigger = {
215any_province = {
216province_prosperity <= 0.33
}
}
220immediate = {
221ruler_or_regent = {
221save_scope_as = target_character
}
222ordered_province = {
223order_by = {
224value = province_prosperity
225multiply = -1
}
227max = 1
228check_range_bounds = no
229save_scope_as = target_province
230random_location_in_province = {
231limit = {
231is_province_capital = yes
}
232save_scope_as = target_location
}
}
235if = {
236limit = {
237any_cabinet_character = {
238total_abilities > 25
240count > 0
}
}
243ordered_cabinet_character = {
247order_by = total_abilities
248max = 1
249check_range_bounds = no
250save_scope_as = target_character_1
}
252set_variable = {
254value = {
255add = scope:target_character_1.total_abilities
256multiply = 0.05
}
}
259set_variable = {
}
}
}
361after = {
362if = {
}
}