EventNew this version
ai_saxony_conquest_area_events.1
SaxonyFormable Countrydynamic historical event.tagDefinitionin_game/events/ai_area_conqest_events/hidden_events_for_ai_conquest.txt:218
219type = country_event
219outcome = neutral
219title = empty_text
219desc = empty_text
219hidden = yes
219fire_only_once = yes
220dynamic_historical_event = {
}
222immediate = {
223add_area_preference = saxony_conquest
}