EventNew this version
ai_brandenburg_conquest_area_events.1
BrandenburgCountrydynamic historical event.tagDefinitionin_game/events/ai_area_conqest_events/hidden_events_for_ai_conquest.txt:190
191type = country_event
191outcome = neutral
191title = empty_text
191desc = empty_text
191hidden = yes
191fire_only_once = yes
192dynamic_historical_event = {
}
194immediate = {
195add_area_preference = brandenburg_conquest
}