Ereignis

Das Komplott von Target Character2

flavor_mor.18in_game/events/DHE/flavor_MOR.txt:1010
Das Komplott von …

In einem schamlosen und gewaltsamen Akt gegen unsere Autorität hat Target Character2 den Thron von Target Ruler gefordert. Unter dem Vorwand, dass Alter gegen Lebenskraft und Machthunger spricht, scharte DE PRO PER S 3P N viele Verschwörer um sich, um das derzeitige Oberhaupt ( Ruler Or Regent Title) aus dem Amt zu jagen und eine Ära unrechtmäßiger Neigungen und Korruption einzuläuten!

ErfordertMarokkoLanddynamic historical event.tagalready_supports_rebel_variableVariableimmediatecurrent_ruler_power_variableVariableafter, immediate, option 1num_rebelling_locationsVariableafter, option 1

Definitionin_game/events/DHE/flavor_MOR.txt:1010

1011hide_portraits = yes
1012type = country_event
1013title = flavor_mor.18.title Das Komplott von Target Character2
1014desc = flavor_mor.18.desc In einem schamlosen und gewaltsamen Akt gegen unsere Autorität hat Target Character2 den Thron von Target Ruler gefordert. Unter dem Vorwand, dass Alter gegen Lebenskraft und Machthunger spricht, scharte DE PRO PER S 3P N viele Verschwörer um sich, um das derzeitige Oberhaupt ( Ruler Or Regent Title) aus dem Amt zu jagen und eine Ära unrechtmäßiger Neigungen und Korruption einzuläuten!
1015outcome = neutral
1018fire_only_once = yes
1019dynamic_historical_event = {
1020tag = MOR
1021from = 1355.1.1
1022to = 1444.1.1
1023monthly_chance = 10
}
1026trigger = {
1027has_presence_in = area:algiers_area
1028has_presence_in = area:tunis_area
1029has_presence_in = area:atlas_high_plateau
1030has_ruler = yes
1031ruler = {
1032dynasty = {
1032dynasty_name = wattasid_dynasty
}
1033any_child = {
1034OR = {
1035father = root.ruler
1036mother = root.ruler
}
1038is_alive = yes
1039is_adult = yes
1040is_heir = yes
}
}
}
1045illustration_tags = {
104610 = armed
104710 = exterior
}
1050immediate = {
1052save_scope_as = target_country
1053ruler = {
1053save_scope_as = target_ruler
}
1054heir = {
1054save_scope_as = target_character2
}
1055create_rebel = {
1056category = pretender
1057name = marinid_pretender_rebels Marinid-Rebellen
1058save_scope_as = target_rebel
}
1060set_variable = {
1062value = {
1063add = {
1064value = "estate_power(estate_type:crown_estate)"
1065multiply = 10
}
1067add = {
1068value = government_power
1069divide = 2
}
}
}
1073set_variable = {
1075value = 0
}
1077if = {
1078limit = {
}
1081while = {
1082limit = {
}
1083ordered_owned_location = {
1084limit = {
1085is_capital = no
1086NOT = {
}
}
1088order_by = population
1089max = 1
1090owner = {
1091change_variable = {
1093add = 2
}
1095change_variable = {
1097add = 1
}
}
1100set_variable = {
1102months = 2
}
1104every_pop = {
1105limit = {
1106owner = root
}
1108add_pop_satisfaction = pop_satisfaction_ultimate_penalty (-0.5)
1109change_pop_allegiance = scope:target_rebel
}
}
}
}
1114else = {
1115remove_variable = current_ruler_power_variable
1116remove_variable = num_rebelling_locations
}
1118scope:target_character2 = {
1118change_character_allegiance = scope:target_rebel
}
}
1154after = {
1155if = {
1156limit = {
1156has_variable = current_ruler_power_variable
}
1157remove_variable = current_ruler_power_variable
}
1159if = {
1160limit = {
1160has_variable = num_rebelling_locations
}
1161remove_variable = num_rebelling_locations
}
}

Optionen

ADann wird DE PRO PER S 3P N eben DE PRO POS S 3Pen Kopf verlieren.
1123historical_option = yes
1125if = {
1126limit = {
1127OR = {
}
}
1132custom_tooltip = impacted_locations_var_tt Ungefähr Num Rebelling Locations Orte schließen sich Target Character2 an
1133add_stability = stability_extreme_penalty (-20)
}
1135else = {
1136add_stability = stability_ultimate_penalty (-50)
}
BCommon String Nothing We Can Do
1143hidden_effect = {
1143destroy_rebel = scope:target_rebel
}
1144kill_character = {
1145target = scope:target_ruler
1146reason = execution
1147killer = scope:target_character2
}
1149add_government_power = government_power_ultimate_penalty (-25)
1150add_stability = stability_ultimate_penalty (-50)
© 2026 Soft Santa Cruz, S.L.U.. Alle Rechte vorbehalten. Inoffizielles Fanprojekt, nicht mit Paradox Interactive verbunden. Spielinhalte © Paradox Interactive. Über · Datenschutz · Impressum