Variação de Textura de UnidadeFate of the phoenix

byzantine_clothing_group

byzantine_clothing_group

Scripts 14

Referencia 14

Materiais de Unidade
Grupos de Materiais de Unidade

mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.95
hardness = 0.95
}
repaint = {
primary_color = skin_color
}
}
mask = {
color = {
0.0
1.0
0.5
}
tolerance = 0.99
hardness = 0.8
}
repaint = {
primary_color = hair_color
}
}
mask = {
color = {
0.75
1.0
0.5
}
tolerance = 0.85
hardness = 0.95
}
repaint = {
5 = {
peasants_color = hex
{
0xffbcb6b1
}
}
5 = {
peasants_color = hex
{
0xff98928c
}
}
5 = {
peasants_color = hex
{
0xffb3a797
}
}
}
}
mask = {
color = {
1.0
1.0
0.0
}
tolerance = 0.45
hardness = 0.95
}
repaint = {
10 = {
peasants_color = hex
{
0xffb78e6c
}
}
8 = {
peasants_color = hex
{
0xff684b33
}
}
3 = {
peasants_color = hex
{
0xffd4ba8c
}
}
2 = {
peasants_color = hex
{
0xff413628
}
}
}
}
mask = {
color = {
0.5
0.25
0.0
}
tolerance = 0.35
hardness = 0.95
}
repaint = {
10 = {
gambeson_color = hex
{
0xffad8e69
}
}
3 = {
gambeson_color = hex
{
0xff946a43
}
}
}
}
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.3
hardness = 0.95
}
repaint = {
95 = {
primary_color = unit_color0
}
5 = {
primary_color = unit_color1
}
}
}
mask = {
color = {
0.5
0.0
1.0
}
tolerance = 0.3
hardness = 0.95
}
repaint = {
85 = {
primary_color = unit_color1
}
15 = {
primary_color = unit_color2
}
}
}
mask = {
color = {
0.25
0.5
0.5
}
tolerance = 0.3
hardness = 0.95
}
repaint = {
5 = {
peasants_color = hex
{
0xffbcb6b1
}
}
5 = {
peasants_color = hex
{
0xffb3a797
}
}
25 = {
peasants_color = unit_color0
}
5 = {
peasants_color = unit_color1
}
}
}
mask = {
color = {
0.25
0.5
1.0
}
tolerance = 0.25
hardness = 0.9
}
}
mask = {
color = {
0.25
0.75
0.75
}
tolerance = 0.15
hardness = 0.95
}
}
mask = {
color = {
0.25
1.0
0.5
}
tolerance = 0.15
hardness = 0.95
}
}
mask = {
color = {
0.25
0.25
0.5
}
tolerance = 0.15
hardness = 0.95
}
}
mask = {
color = {
0.0
0.0
1.0
}
tolerance = 0.2
hardness = 0.9
}
}
mask = {
color = {
1.0
0.5
1.0
}
tolerance = 0.2
hardness = 0.8
}
}
mask = {
color = {
0.0
1.0
1.0
}
tolerance = 0.2
hardness = 0.95
}
}
wood_group = {
mask = {
color = {
1.0
0.5
0.0
}
tolerance = 0.15
hardness = 0.9
}
}
gold_group = {
mask = {
color = {
0.5
0.0
0.5
}
tolerance = 0.15
hardness = 0.9
}
}
assets = {
unit_torso_kilt_leather_mesh
unit_hat_helmet_metal_gold_royal_guard_mesh
unit_accessories_cape_wool_cape_mesh
unit_legs_pants_linen_bandage_fabric_mesh
unit_torso_weistcoat_knitted_varangian_mesh
unit_hat_iron_helmet_chainmail_varangian_mesh
unit_legs_trousers_protection_steel_varangian_mesh
unit_hat_metal_helmet_chainmail_varangian_mesh
unit_torso_tunic_fabric_varangian_mesh
unit_legs_boots_armor_mesh
unit_hat_iron_helmet_infantry_mesh
unit_torso_caftans_linen_battle_infantry_mesh
unit_legs_boots_leather_infantry_mesh
unit_hat_iron_strap_leather_infantry_mesh
unit_torso_armor_leather_infantry_mesh
unit_legs_spadrilles_leather_mesh
unit_torso_chain_armor_cataphracts_mesh
unit_hat_helmet_chain_armor_cataphracts_mesh
unit_legs_pants_armor_cataphracts_mesh
unit_hat_helmet_chain_armor_strips_cataphracts_mesh
unit_legs_pants_armor_boots_cataphracts_mesh
unit_torso_skirt_chain_armor_cataphracts_mesh
unit_cavalry_horse_cataphracts_medium_mesh
unit_cavalry_horse_cataphracts_heavy_mesh
unit_accessories_cloack_melton_wool_byz_mesh
unit_hat_helmet_wool_bronze_mesh
unit_hat_beret_cotton_byz_mesh
unit_hat_helmet_chainmail_iron_mesh
unit_hat_hardened_leather_byz_mesh
unit_legs_long_boots_leather_byz_mesh
unit_legs_pants_linen_boots_stell_leather_byz_mesh
unit_legs_pants_linen_boots_lofty_leather_byz_mesh
unit_torso_tunic_wool_steel_bronze_mesh
unit_torso_kilt_melton_wool_byz_mesh
unit_torso_tunic_linen_bag_leather_byz_mesh
unit_torso_tunic_wool_gloves_leather_byz_mesh
unit_helmet_mitre_cap_byz_mesh
unit_torso_armor_leather_legionary_mesh
unit_legs_leather_boots_legionary_mesh
unit_helmet_black_steel_legionary_mesh
}

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