Disseminar uma Mercadoria do Novo Mundo
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Disseminar uma Mercadoria do Novo Mundo

move_nw_good_to_new_locationin_game/common/generic_actions/columbian_exchange.txt:7

Podemos disseminar uma das mercadorias encontradas na América para qualquer um dos nossos Locais, mas os habitantes não vão gostar. Portanto, temos que reiniciar o desenvolvimento de O.C.R. do local escolhido.

RequerÁrticoClimaselect trigger 4Árido QuenteClimaselect trigger 4Árido FrioClimaselect trigger 4ContinentalClimaselect trigger 4MediterrâneoClimaselect trigger 4OceânicoClimaselect trigger 4SubtropicalClimaselect trigger 4TropicalClimaselect trigger 4ChiliMercadoriasselect trigger 4CacauMercadoriasselect trigger 4MilhoMercadoriasselect trigger 4BatatasMercadoriasselect trigger 4

Definiçãoin_game/common/generic_actions/columbian_exchange.txt:7

8type = situation
10ai_tick = monthly
11ai_tick_frequency = 60
12automation_tick = never
13automation_tick_frequency = 12
15maximum_targets_in_one_tick = 20
16disallowed_duplicates_of_targets_for_ai = {
target_location
}
18potential = {
}
21allow = {
22scope:actor ?= {
23any_market_present_in_country = {
24has_new_world_goods_in_market = yes
}
}
}
29price = price:move_good_to_new_location
31select_trigger = {
32looking_for_a = situation
33target_flag = recipient
34name = "choose_situation" Escolha a Situação:
35column = {
35data = name
}
36visible = {
38situation_is_active = yes
}
}
44select_trigger = {
45looking_for_a = goods
46target_flag = target_good
47ai_interaction_source_list = {
48every_goods = {
49limit = {
50has_origin_in_new_world = yes
}
52save_temporary_scope_as = temp_good
54scope:actor = {
55random_market_present_in_country = {
56limit = {
57goods_demand_in_market(scope:temp_good) > "goods_supply_in_market(scope:temp_good)"
}
59scope:temp_good = {
60add_to_list = source
62if = {
63limit = {
64is_food = yes
}
66add_to_list = source
}
}
}
}
}
}
73name = "spread_select_goods" Selecione as Mercadorias para disseminar
74none_available_msg_key = "move_nw_good_to_new_location_no_available_good"
75column = {
75data = name
}
76visible = {
77has_origin_in_new_world = yes
78scope:actor ?= {
79any_market_present_in_country = {
80OR = {
81is_produced_in_market = root
82is_traded_in_market = root
}
}
}
}
}
90select_trigger = {
91looking_for_a = region
92source = actor
93target_flag = target_region
94name = "choose_a_region" Escolha uma região
95none_available_msg_key = "no_regions_available"
96column = {
96data = name
}
97visible = {
98scope:actor = {
99owns_or_has_subject_in = prev
}
}
}
105select_trigger = {
106looking_for_a = location
107source = target_region
108source_flags = only_actual_locations
109target_flag = target_location
110ai_interaction_source_list = {
111scope:target_region = {
112every_area_in_region = {
113limit = {
114scope:actor = {
114owns_or_has_subject_in = prev
}
}
116every_province_definition_in_area = {
117limit = {
118scope:actor = {
118owns_or_has_subject_in = prev
}
120raw_material_amount(scope:target_good) < 2
}
122every_ownable_location_in_province_definition = {
123limit = {
124owner ?= {
125is_subject_or_below_of = scope:actor
}
128NOT = {
128raw_material ?= scope:target_good
}
}
130add_to_list = source
}
}
}
}
}
136map_mode = raw_material
137name = "choose_location" Escolha um Local
138none_available_msg_key = "move_nw_good_to_new_location_no_available_location"
139column = {
139data = rank
}
140column = {
140data = name
}
141column = {
141data = raw_material
}
142column = {
142data = population
}
143visible = {
144is_ownable = yes
145has_owner = yes
146OR = {
147owner ?= scope:actor
148top_owner ?= scope:actor
}
151trigger_if = {
152limit = {
153scope:target_good ?= goods:tobacco
}
155NOT = {
155raw_material ?= goods:tobacco
}
156NOT = {
156vegetation = desert
}
157OR = {
158topography = flatland
159topography = hills
}
161OR = {
162climate = tropical
163climate = subtropical
164climate = mediterranean
165climate = oceanic
166climate = continental
}
168NOR = {}
}
211trigger_if = {
212limit = {
213scope:target_good ?= goods:cocoa
}
215NOT = {
215raw_material ?= goods:cocoa
}
216NOR = {
217vegetation = desert
218vegetation = sparse
219vegetation = grasslands
}
221area = {
222is_area_sea = no
}
224NOR = {
225topography = atoll
226topography = wetlands
}
228climate = tropical
229NOR = {}
}
253trigger_if = {
254limit = {
255scope:target_good ?= goods:maize
}
257NOT = {
257raw_material ?= goods:maize
}
258OR = {
259vegetation = farmland
260vegetation = forest
261vegetation = woods
262vegetation = grasslands
}
264area = {
265is_area_sea = no
}
267OR = {
268topography = flatland
269topography = hills
}
271OR = {
272climate = tropical
273climate = subtropical
274climate = continental
275climate = oceanic
276climate = mediterranean
}
}
280trigger_if = {
281limit = {
282scope:target_good ?= goods:chili
}
284NOT = {
284raw_material ?= goods:chili
}
285OR = {
286vegetation = farmland
287vegetation = forest
288vegetation = woods
289vegetation = grasslands
290vegetation = sparse
}
292area = {
293is_area_sea = no
}
295OR = {
296topography = wetlands
297topography = flatland
298topography = hills
299topography = plateau
}
301OR = {
302climate = tropical
303climate = subtropical
304climate = mediterranean
305climate = oceanic
306climate = continental
}
}
310trigger_if = {
311limit = {
312scope:target_good ?= goods:potato
}
314NOT = {
314raw_material ?= goods:potato
}
315NOT = {
316vegetation = desert
}
318area = {
319is_area_sea = no
}
321NOR = {
322climate = tropical
323climate = arid
324climate = cold_arid
325climate = arctic
}
}
}
}
331effect = {
332scope:target_location ?= {
333change_max_raw_material_workers = {
334value = rgo_workers
335subtract = 1
336min = 0
337multiply = -1
}
339change_prosperity = prosperity_weak_penalty (-0.1)
340change_raw_material = scope:target_good
}
}
344ai_will_do = {
345value = -1
347if = {
348limit = {
349exists = scope:target_good
350exists = scope:target_location
}
352scope:target_good = {
354add = "price_in_market(scope:target_location.market)"
355scope:target_location.raw_material = {
356subtract = "price_in_market(scope:target_location.market)"
}
359multiply = 10
361if = {
362limit = {
363is_in_surplus_in_market = {
363market = scope:target_location.market
363country = scope:actor
363value > 0
}
}
365subtract = 100
}
368if = {
369limit = {
370is_food = yes
}
372subtract = scope:target_good.food_value
373add = scope:target_location.raw_material.food_value
}
}
}
}
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