Material de Cidade

default_biome

default_biome

decal_material = {
index = 0
uv_tiling = 2.0
specular = 0.0
diffuse = "gfx/city_materials/textures/decal_peasants_grasslands_diffuse.dds"
normal = "gfx/city_materials/textures/decal_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/decal_peasants_grasslands_properties.dds"
}
decal_material = {
index = 1
uv_tiling = 2.0
specular = 0.0
diffuse = "gfx/city_materials/textures/european_city_ground_stone_diffuse.dds"
normal = "gfx/city_materials/textures/european_city_ground_stone_normal.dds"
properties = "gfx/city_materials/textures/european_city_ground_stone_properties.dds"
}
road_material = {
index = 0
thickness = 0.1
diffuse = "gfx/city_materials/textures/roads_peasants_grasslands_diffuse.dds"
normal = "gfx/city_materials/textures/roads_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/roads_peasants_grasslands_properties.dds"
}
road_material = {
index = 1
thickness = 0.2
diffuse = "gfx/city_materials/textures/roads_peasants_grasslands_diffuse.dds"
normal = "gfx/city_materials/textures/roads_peasants_grasslands_normal.dds"
properties = "gfx/city_materials/textures/roads_peasants_grasslands_properties.dds"
}

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