스크립트 효과이번 버전 변경

move_capital_event_effect

move_capital_event_effectin_game/common/scripted_effects/country_effects.txt:1632
요구 조건도시지점 등급$to$메갈로폴리스지점 등급$to$소도시지점 등급$to$

정의in_game/common/scripted_effects/country_effects.txt:1632

1634if = {
1635limit = {
1636$from$ = {
1636development > $to$.development
}
}
1639show_as_tooltip = {
1640$to$ = {
1641change_development = {
1642value = $from$.development
1643subtract = $to$.development
1644min = 0
1645multiply = 0.75
}
}
1648$from$ = {
1649change_development = {
1650value = $from$.development
1651subtract = $to$.development
1652min = 0
1653multiply = -0.75
}
}
}
1658hidden_effect = {
1659set_local_variable = {
1660name = difference_between_targets
1661value = {
1662value = $from$.development
1663subtract = $to$.development
1664min = 0
1665multiply = 0.75
}
}
1669$to$ = {
1670change_development = local_var:difference_between_targets
}
1673$from$ = {
1674change_development = {
1675value = local_var:difference_between_targets
1676multiply = -1
}
}
}
}
1682set_capital = $to$
1684$to$ = {
1685if = {
1686limit = {
1687OR = {
1688location_rank = location_rank:city
1689location_rank = location_rank:megalopolis
}
}
1692province = {
1693every_location_in_province = {
1693change_prosperity = prosperity_mild_bonus (0.15)
}
}
}
1696else_if = {
1697limit = {
1697location_rank = location_rank:town
}
1698location_rank = location_rank:city
}
}
1700else = {
1701location_rank = location_rank:town
}
}
}
1705add_migration = {
1706owner = this
1707from_location = $from$
1708to_location = $to$
1709culture = root.culture
1710amount = {
1711fixed_range = {
1712min = {
1713value = $from$.population
1714divide = 100
}
1716max = {
1717value = $from$.population
1718multiply = 2
1719divide = 100
}
}
}
1723months = 6
}
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