온 액션

on_government_type_change

on_government_type_changein_game/common/on_action/_hardcoded.txt:3198

root = country; scope:from = old type; scope:to = new type

요구 조건왕족계층effect군주국정부 유형effect공화국정부 유형effect신정국정부 유형effect

정의in_game/common/on_action/_hardcoded.txt:3198

3200effect = {
3201if = {
3202limit = {
3203is_emperor = yes
3204scope:from = government_type:monarchy
3205scope:to != government_type:monarchy
}
3208international_organization_remove_special_status = {
3210country = root
}
}
3213international_organization_chooses_new_leader = international_organization:hre
}
3215if = {
3216limit = {
3217OR = {
3218has_ruler = yes
3219has_heir = yes
}
3221ruler_or_heir_if_regent = {
3221owner ?= root
}
}
3223ruler_or_heir_if_regent ?= {
3224change_character_estate = estate_type:crown_estate
3225every_close_relative = {
3226limit = {
3227owner ?= root
3228NOT = {
3228has_estate = estate_type:crown_estate
}
}
3230change_character_estate = estate_type:crown_estate
}
3232if = {
3233limit = {
3234has_dynasty = no
3236scope:to != government_type:republic
}
3238found_dynasty = random
}
}
}
}
3243events = {
}
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