
Tipo de súbdito
Uç bey
El Uç bey es un Army Based que actúa como señor fronterizo bajo un fuerte liderazgo de los Túrquicos. Estos líderes semiautónomos, encargados de defender las fronteras, dirigir incursiones y ampliar los territorios, comandan a los fieles guerreros guzāt, motivados por el fervor religioso, el botín y las concesiones de tierras, lo que los hace cruciales para la estabilidad y la expansión fronteriza. Solo se pueden crear mediante la Action Crear Uç bey y obtienen la Reform Gobierno Uç bey y Levas castrenses siempre permitidas, mientras que disfrutan de obligaciones de pago mucho menores que las de un Vasallo normal, aunque a un mayor coste de Diplomatic Capacity y más Progreso mensual hacia la descentralización para su soberano.
Modificadores
Overlord modifier
Subject modifier
Definiciónin_game/common/subject_types/uc_bey.txt:1
2subject_pays = uc_bey_pays
3level = 2
4annullment_favours_required = 20
5creation_visible = {
6always = no
}
9visible_through_diplomacy = {
10always = no
}
12visible_through_treaty = {
13always = no
}
15subject_creation_enabled = {
15always = no
}
16release_country_enabled = {
16always = no
}
17type = location
18join_offensive_wars_always = {
19always = yes
}
21join_defensive_wars_always = {
22always = yes
}
24government = monarchy
25diplomatic_capacity_cost_scale = 1.25
28has_overlords_ruler = no
29will_join_independence_wars = yes
30annexation_speed = 1
31overlord_can_cancel = no
33can_overlord_build_roads = yes
34can_overlord_build_buildings = yes
35can_overlord_build_rgos = yes
37can_overlord_recruit_regiments = yes
38can_overlord_build_ships = yes
40has_limited_diplomacy = yes
41fleet_basing_rights = yes
42food_access = yes
44can_change_rank = no
45can_change_heir_selection = no
47only_overlord_culture = yes
48only_overlord_court_language = yes
50great_power_score_transfer = 0.25
55overlord_modifier = {
}
63on_enable = {
64add_reform = government_reform:anatolian_beylik
65add_reform = government_reform:uc_bey_reform
66add_to_global_variable_list = {
66name = eligible_beylik_list
66target = root
}
}
68on_disable = {
69remove_list_global_variable = {
70name = eligible_beylik_list
71target = root
}
}
75strength_vs_overlord = -0.5
77diplo_chance_accept_subject = {
78base = -92
79current_strength = 0.2
80border_distance = -0.3
81negative_opinion = -5
82positive_opinion = 0.25
83rank_difference = -5
84giving_defensive_support = 2
85receiving_defensive_support = 5
86royal_ties = 1
88num_of_limited_subjects = -5
89culture_war = 3
90diplomatic_reputation = 1
91different_religion = -20
92same_common_language = 5
93same_court_language = 10
94different_culture = -10
95different_government_type = -25
96actor_at_war = -20
97competing_power = -200
98tax_base = -0.25
99trust_in_actor = 0.2
101reject_subjugation_reasons = -1
102accept_subjugation_reasons = 1
}
105diplo_chance_accept_overlord = {
106base = 18
107border_distance = -0.3
108negative_opinion = -5
109positive_opinion = 0.25
110same_common_language = 5
111same_court_language = 10
112different_culture = -10
113different_government_type = -25
114actor_at_war = -20
115competing_power = -200
116trust_in_actor = 0.2
}


