La nobleza obliga
Acción del gabineteNuevo en esta versión

La nobleza obliga

noblesse_oblige_cabinet_actionin_game/common/cabinet_actions/noblesse_oblige_cabinet_action.txt:1

Con esto se aumentará nuestro Control en la Province seleccionada. Puede ser útil si cambian las circunstancias y queremos aumentar nuestro control rápidamente.

RequiereNCountry|LOW_CONTROL_THRESHOLD_FOR_BEST_TAXDefineallowNMapColors|MAP_COLOR_HIGHDefineselect triggerNMapColors|MAP_COLOR_LOWDefineselect triggerPosibilidad de enviar inspectores reales secretosTipo de modificadorpotential

Modificadores

Definiciónin_game/common/cabinet_actions/noblesse_oblige_cabinet_action.txt:1

2ability = adm
4potential = {
5has_reform = government_reform:noblesse_oblige_reform
7num_locations > 0
10exists = low_control_best_tax_base
}
13allow = {
14or = {
15scope:is_active ?= yes
16any_province = {
17province_average_control < define:NCountry|LOW_CONTROL_THRESHOLD_FOR_BEST_TAX (0.95)
}
}
}
22select_trigger = {
23looking_for_a = province
24source = actor
25target_flag = selected_province
27ai_interaction_source_list = {
28scope:actor = {
29low_control_best_tax_base = {
30add_to_list = source
}
}
}
37name = "increase_control_province_select_province" Selecciona la Province en la que quieres aumentar el Control:
38none_available_msg_key = "increase_control_no_provinces"
39pre_evaluation_sort_value = {
40value = province_tax_base
}
42pre_evaluation_number_to_evaluate_fully = 5
43column = {
44data = name
}
46column = {
47data = control
}
49column = {
50data = population
}
52column = {
53data = province_tax_base
}
55visible = {
56province_average_control < 0.95
57NOT = {
57interaction_target = selected_province
}
}
}
59map_color = {
60lerp = {
63factor = local_control
}
}
}
68location_modifier = {
}
77progress = {
78scope:selected_province = {
79value = province_average_control
}
}
83map_marker = {
84show_for_owner = yes
}
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