Sabit EtkenlerKSabit EtkenKolaydifficulty_player_easymain_menu/common/static_modifiers/difficulty.txt:20EtkenlerOrdu Bakımı Verimliliği+20%Vergi Verimliliği+5%Satış Verimliliği+5%Yönetimin Gücü+10%Ordu Morali+10%Donanma Morali+10%Kabinemizin Verimliliği+10%Yasama Verimliliği+10%Aylık Rehavet−0.01Zümre Memnuniyeti Yenilenmesi+0.2%Tanımmain_menu/common/static_modifiers/difficulty.txt:2021▾game_data = {22category = country}24army_maintenance_efficiency = 0.225tax_income_efficiency = large_tax_income_efficiency_bonus (0.05)26selling_efficiency = medium_trade_efficiency_bonus (0.05)27global_crown_estate_power = 0.128land_morale_modifier = 0.129naval_morale_modifier = 0.130country_cabinet_efficiency = 0.131legislative_efficiency = 0.132monthly_complacency = -0.0133global_estate_satisfaction_recovery = 0.002