
부대 재질
cloth_knight_pattern_3
스크립트 1
참조하는 항목 1
diffuse = "cloth/unit_material_cloth_country_base_diffuse.dds"
normal = "cloth/unit_material_cloth_country_base_normal.dds"
properties = "cloth/unit_material_cloth_country_base_properties.dds"
mask_texture = "double_pattern_checker_stripes_mask.dds"
repaint = {
input_name = primary_color
mask = {
color = {
1.0
0.0
0.0
}
tolerance = 0.9
hardness = 0.8
output = 1.0
}
}
repaint = {
input_name = secondary_color
mask = {
color = {
0.0
1.0
0.0
}
tolerance = 0.9
hardness = 0.8
output = 1.0
}
}