부대 부착물
middle_east_gfx:peasant_weapons
스크립트 2
요구 조건 1
소속 1
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_hoe_wood_metal_schematic"
add_tags = "UnitWeapon_polearm"
animation_state_machine_override = "unit_skeleton_state_machine_polearm"
}
}
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_pitchfork_wood_schematic"
add_tags = "UnitWeapon_polearm"
animation_state_machine_override = "unit_skeleton_state_machine_polearm"
}
}
1 = {
add_entity = {
node = Unit_Wea_Right_Hand01
schematic_name = "unit_weapon_sickle_metal_wood_schematic"
add_tags = "UnitWeapon_axe"
add_tags = "one_handed"
animation_state_machine_override = "unit_skeleton_state_machine_one_handed_axe"
}
}