보물 항해 준비
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보물 항해 준비

start_a_treasure_voyagein_game/common/generic_actions/chinese_treasure_voyages.txt:1

중화제국의 영광을 알려진 세계와 그렇지 않은 세계 모든 곳에 구석구석 알려야 합니다. 이를 실현하기 위해 미지의 세계를 탐험하고 중화제국 Leader Country의 명성을 널리 알릴 영광스러운 항해단을 파견할 것을 제안합니다.

요구 조건중화제국국가 간 조직체potential, select trigger 1chinese_treasure_voyage_running변수allowenabled_treasure_voyages변수potential

정의in_game/common/generic_actions/chinese_treasure_voyages.txt:1

2type = internationalorganization
4ai_tick = monthly
5ai_tick_frequency = 12
6automation_tick = monthly
7automation_tick_frequency = 3
9automation_tick = never
10automation_tick_frequency = 12
13potential = {
14scope:actor ?= {
15has_variable = enabled_treasure_voyages
17is_leader_of_international_organization = international_organization:middle_kingdom
}
}
21allow = {
22scope:actor = {
23custom_tooltip = {
24text = not_is_treasure_voyage_active 현재 진행 중인 보물 항해가 없습니다.
25NOT = {
25has_global_variable = chinese_treasure_voyage_running
}
}
27has_ports = yes
}
}
31select_trigger = {
32looking_for_a = international_organization
33target_flag = recipient
34name = "choose_international_organization" 국가 간 조직체 선택:
35column = {
36data = name
}
}
43select_trigger = {
44looking_for_a = area
45source_global_list = treasure_voyage_areas
46target_flag = target_area
47interaction_source_list = {
48every_in_global_list = {
49variable = treasure_voyage_areas
50add_to_list = source
}
}
53pre_evaluation_sort_value = {
54value = "scope:actor.capital.distance_to_area(root)"
55multiply = -1
}
57pre_evaluation_number_to_evaluate_fully = 1
58name = "treasure_voyage_select_destination_area" 목적지로 삼을 권역 선택:
59none_available_msg_key = "treasure_voyage_select_destination_no_areas"
60column = {
61data = name
}
63visible = {
}
}
67select_trigger = {
68looking_for_a = character
69source = actor
70target_flag = target_character
71pre_evaluation_sort_value = {
72value = total_abilities
}
74pre_evaluation_number_to_evaluate_fully = 5
75cache_targets = yes
76name = "treasure_voyage_select_character" 항해 지도자 인물 선택:
77none_available_msg_key = "treasure_voyage_select_character_no_characters"
78column = {
79data = character_info
}
81visible = {
82is_adult = yes
83is_alive = yes
84is_ruler = no
85is_female = no
}
}
89select_trigger = {
90looking_for_a = value
91target_flag = target_value
92name = "treasure_voyage_select_value_of_gifts" 선물에 넣을 두카트의 양 선택:
93min = {
94value = scope:actor.yearly_gold
95divide = 10
}
97max = {
98value = scope:actor.yearly_gold
99multiply = {
100value = 1
101add = scope:actor.modifier:treasure_voyage_cargo_size_modifier
}
103multiply = {
104value = 1
105add = scope:target_character.adm
106pow = 2
}
}
110step = {
111value = scope:actor.yearly_gold
112divide = 20
}
114default = {
115value = scope:actor.yearly_gold
116divide = 10
}
}
120effect = {
121scope:actor = {
122if = {
123limit = {
123exists = scope:target_area
}
124custom_tooltip = {
125text = start_treasure_voyage_tt Target Area에 Target Character(이)가 이끄는 함대를 보냅니다.
126trigger_event_silently = {
}
}
}
129else = {
130custom_tooltip = start_treasure_voyage_no_scope_tt 대상 권역에 함대를 보냅니다.
}
}
}
135ai_will_do = {
136add = -50
137add = {
138value = scope:actor.gold
139divide = scope:target_value
140multiply = 100
}
}
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