
행동
종파 냉대
특정 종파를 냉대합니다. 해당 종파가 우리 영토에서 확산하지 못하도록 억제하지만, 우리가 그 종파에 속할 경우 추가적인 불이익을 받습니다.
종파국가 간 조직체select trigger 2
동아시아 불교종교select trigger 2
삼교종교select trigger 2
신토종교potential, select trigger 2불교 종파 우대 중정적 보정치potential, select trigger 2disfavoring_sect변수potentialreligion변수select trigger 2정의in_game/common/generic_actions/sects.txt:112
113type = religious
115sound = UI_action_religion_generic
117potential = {
118scope:actor ?= {
120religion = {
121has_sects = yes
122OR = {
}
}
}
}
130allow = {
}
133ai_tick = monthly
134ai_tick_frequency = 24
136automation_tick = monthly
137automation_tick_frequency = 1
138player_automated_category = religiousdoctrines
140price = price:disfavor_sect
142select_trigger = {
143looking_for_a = religion
144source = actor
145target_flag = recipient
146name = "choose_religion" 종교 선택:
147column = {
148data = name
}
150visible = {
151has_sects = yes
}
}
155select_trigger = {
156looking_for_a = international_organization
157interaction_source_list = {
158scope:actor = {
159every_international_organizations_member_of = {
163add_to_list = source
}
}
}
167cache_targets = yes
168target_flag = target
169name = "disfavor_sect_choose_sect" 냉대할 종파 선택
170none_available_msg_key = "disfavor_sect_no_ios"
171column = {
172data = name
}
174visible = {
176OR = {
178AND = {
}
}
193scope:actor = {
194is_member_of_international_organization = root
}
}
}
199effect = {
200if = {
201limit = {
202exists = scope:target
}
210scope:target = {
210add_enemy_to_international_organization = scope:actor
}
}
}
214ai_will_do = {
216add = {
217value = "scope:target.modifier_utility(scope:actor)"
218multiply = -1
}
}