
행동이번 버전 변경
수용 문화 추가
새로운 문화를 우리 국가의 수용 문화로 추가합니다. 동류의 문화일 경우 유지에 요구되는 비용이 줄어듭니다.
정의in_game/common/generic_actions/culture.txt:1
2type = owncountry
4potential = {
}
7allow = {
8trigger_if = {
9limit = {
10exists = scope:target
11exists = scope:actor
}
13scope:actor = {
14culture_population_in_country = {
15culture = scope:target
16value > 0
}
}
}
}
22ai_tick = never
23ai_tick_frequency = 12
25automation_tick = monthly
26automation_tick_frequency = 1
27player_automated_category = cultureacceptance
29price = price:add_accepted_culture
31select_trigger = {
32looking_for_a = culture
33target_flag = target
34source = actor
35source_flags = only_tolerated
37name = "add_accepted_culture_select_culture" 추가할 문화 선택:
38none_available_msg_key = "add_accepted_culture_no_cultures"
39column = {
40data = name
}
42visible = {
43not = {
43is_accepted_in = scope:actor
}
}
45enabled = {
46is_tolerated_in = scope:actor
47NOT = {
48scope:actor.culture = this
}
50scope:actor = {
51OR = {
52culture_percentage_in_country = {
53culture = root
54value >= 0.025
}
57culture_population_in_country = {
58culture = root
59value >= 1000
}
61any_estate = {
62dominant_culture ?= {
62this = root
}
}
}
}
}
}
69effect = {
70scope:actor = {
71if = {
72limit = {
73exists = scope:target
}
75add_accepted_culture = scope:target
}
}
}
80ai_will_do = {
}