
不幸に終わりがないかのように、Target Locationと周辺地域を壊滅的な地震が襲った。市内の建物はほとんど倒壊し、何千人という住民が新たな家を求めてほかの土地へ流出した。経済的に栄えていたTarget Locationにとっての大打撃だが、問題はそれだけではない——混乱に乗じて敵が侵略してくるかもしれない!
定義in_game/events/earthquake_events.txt:5330
5331hide_portraits = yes
5332type = country_event
5333title = earthquake_events.1000.title Target Location地震
5334desc = earthquake_events.1000.desc 不幸に終わりがないかのように、Target Locationと周辺地域を壊滅的な地震が襲った。市内の建物はほとんど倒壊し、何千人という住民が新たな家を求めてほかの土地へ流出した。経済的に栄えていたTarget Locationにとっての大打撃だが、問題はそれだけではない——混乱に乗じて敵が侵略してくるかもしれない!
5335outcome = neutral
5337fire_only_once = yes
5339historical_info = earthquake_events.1000.historical_info 1354年3月2日の地震によりガリポリが壊滅した。オスマン帝国はこれを好機と捉え、ダーダネルス海峡を渡って都市を掌握した。彼らはヨーロッパ侵略の最初の足掛かりを得たのだ。
5341trigger = {
5342owns = location:gallipoli
5344current_date < 1364.3.1
5345current_date > 1354.3.1
}
5348image = "gfx/interface/illustrations/event/backgrounds/special/earthquake.dds"
5350immediate = {
5353location:gallipoli = {
5354save_scope_as = target_location
}
5358if = {
5359limit = {
5360any_neighbor_country = {
}
}
5364ordered_neighbor_country = {
5368order_by = total_population
5369max = 1
5371save_scope_as = turkish_nemesis
}
}
5375else_if = {
5376limit = {
5377any_neighbor_country = {
}
}
5381ordered_neighbor_country = {
5385order_by = total_population
5386max = 1
5388save_scope_as = turkish_nemesis
}
}
}
選択肢
A神よ、我らに慈悲を!
5395historical_option = yes
5397custom_tooltip = flavor_nap.101.a.tt 津波により、Target Locationと近隣の沿岸ロケーションで繁栄度が減少し、POPが減少、一部の建造物が被害を受ける
5399scope:target_location = {
}
5402hidden_effect = {
5403scope:target_location = {
5405every_pop = {
5406add_pop_size = {
5407value = pop_size
5408multiply = -0.30
}
}
5412destroy_building = "building(building_type:stockade|owner)"
5413destroy_building = "building(building_type:castle|owner)"
5414destroy_building = "building(building_type:bastion|owner)"
5415destroy_building = "building(building_type:star_fort|owner)"
5416destroy_building = "building(building_type:fortress|owner)"
5419ordered_buildings_in_location = {
5420order_by = building_level
5421max = {
5422value = 1
5424add = {
5425value = num_buildings
5426divide = 2
}
}
5429check_range_bounds = no
}
5433every_neighbor_location = {
5438every_pop = {
5439add_pop_size = {
5440value = pop_size
5441multiply = -0.05
}
}
}
}
5446if = {
5447limit = {
5448exists = scope:turkish_nemesis
}
5450scope:turkish_nemesis = {
}
}
}
Bただちに軍を送り、地域の防衛を強化しなければ。
5460custom_tooltip = flavor_nap.101.a.tt 津波により、Target Locationと近隣の沿岸ロケーションで繁栄度が減少し、POPが減少、一部の建造物が被害を受ける
5464scope:target_location = {
}
5467hidden_effect = {
5468scope:target_location = {
5470every_pop = {
5471add_pop_size = {
5472value = pop_size
5473multiply = -0.20
}
}
5477destroy_building = "building(building_type:stockade|owner)"
5478destroy_building = "building(building_type:castle|owner)"
5479destroy_building = "building(building_type:bastion|owner)"
5480destroy_building = "building(building_type:star_fort|owner)"
5481destroy_building = "building(building_type:fortress|owner)"
5484ordered_buildings_in_location = {
5485order_by = building_level
5486max = {
5487value = 1
5489add = {
5490value = num_buildings
5491divide = 6
}
}
}
5498every_neighbor_location = {
5503every_pop = {
5504add_pop_size = {
5505value = pop_size
5506multiply = -0.05
}
}
}
}
5511if = {
5512limit = {
5513exists = scope:turkish_nemesis
}
5515scope:turkish_nemesis = {
}
}
}