Sāmanta
Tipo de súbditoCambiado en esta versión

Sāmanta

samantain_game/common/subject_types/samanta.txt:3

Un Sāmanta es un Subject específico de países con el Advance Feudalismo sāmanta, exclusivo de los países Indios. En muchos aspectos es como un Vasallo normal, pero tiene menos obligaciones de pago y no puede ser Annexed hasta que el vínculo con el Overlord se haga más estrecho y se convierta en Mahā-Sāmanta mediante la Country Interaction Mejorar a Mahā-Sāmanta.

RequiereFeudalismo sāmantaAvancecreation visible, visible

Modificadores

Definiciónin_game/common/subject_types/samanta.txt:3

4color = subject_samanta
5level = 1
6annullment_favours_required = 10
7visible = {
8has_advance = samanta_advance
}
10visible_through_diplomacy = {
11scope:target = {
}
}
13visible_through_treaty = {
14scope:target = {
}
}
17creation_visible = {
18has_advance = samanta_advance
}
20minimum_opinion_for_offer = 100
21type = location
22subject_pays = subject_pays_samanta
23join_offensive_wars_always = {
24always = yes
}
26join_defensive_wars_always = {
27always = yes
}
29strength_vs_overlord = -0.25
30has_overlords_ruler = no
31will_join_independence_wars = yes
32can_be_annexed = no
33subject_can_cancel = yes
34overlord_can_cancel = yes
35has_limited_diplomacy = yes
36fleet_basing_rights = yes
37food_access = yes
38can_change_rank = no
39can_change_heir_selection = yes
40great_power_score_transfer = 0.10
42institution_spread_to_overlord = monthly_institution_spread_weak (0.1)
43institution_spread_to_subject = monthly_institution_spread_weak (0.1)
44overlord_modifier = {
}
45subject_modifier = {
}
46on_enable = {
48hidden_effect = {
49set_variable = {
49value = yes
49years = 10
}
}
}
52on_disable = {
}
56diplomatic_capacity_cost_scale = 1
58diplo_chance_accept_subject = {
59base = -92
60current_strength = 0.2
61border_distance = -0.3
62negative_opinion = -5
63positive_opinion = 0.25
64rank_difference = -5
65giving_defensive_support = 2
66receiving_defensive_support = 5
67royal_ties = 1
69num_of_limited_subjects = -5
70culture_war = 3
71diplomatic_reputation = 1
72different_religion = -20
73same_common_language = 5
74same_court_language = 10
75different_culture = -10
76different_government_type = -25
77actor_at_war = -20
78competing_power = -200
79tax_base = -0.25
80trust_in_actor = 0.2
82reject_subjugation_reasons = -1
83accept_subjugation_reasons = 1
}
86diplo_chance_accept_overlord = {
87base = 8
88border_distance = -0.3
89negative_opinion = -5
90positive_opinion = 0.25
91same_common_language = 5
92same_court_language = 10
93different_culture = -10
94different_government_type = -25
95actor_at_war = -20
96competing_power = -200
97trust_in_actor = 0.2
}
100ai_wants_to_be_overlord = {
101scope:subject = {
102every_country_with_coalition_grade_antagonism_against_us = {
103desc = "COALITION_GRADE_ANTAGONISM_TOWARDS_THEM_SUBJECT" Subject es un objetivo probable para una coalición.
104add = {
105value = -10
}
}
}
}
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