Interfaz de script

add_one_percent

add_one_percentin_game/common/scripted_guis/economy_satisfaction_target.txt:142
RequiereDe la burguesíaEstamentoeffectDel cleroEstamentoeffectDe los cosacosEstamentoeffectDe los dhimmisEstamentoeffectDe la noblezaEstamentoeffectDel campesinadoEstamentoeffectDe las tribusEstamentoeffectburghers_estate_targetVariableeffectclergy_estate_targetVariableeffectcossacks_estate_targetVariableeffectdhimmi_estate_targetVariableeffectnobles_estate_targetVariableeffect

Definiciónin_game/common/scripted_guis/economy_satisfaction_target.txt:142

143saved_scopes = {
estate_type
}
144effect = {
145root = {
146if = {
146limit = {
146scope:estate_type = estate_type:nobles_estate
}
147if = {
147limit = {
147not = {
}
}
147set_variable = {
147value = 0.5
}
}
148set_variable = {
148value = {
148add = 0.01
148max = 1.0
}
}
}
149else_if = {
149limit = {
149scope:estate_type = estate_type:clergy_estate
}
150if = {
150limit = {
150not = {
}
}
150set_variable = {
150value = 0.5
}
}
151set_variable = {
151value = {
151add = 0.01
151max = 1.0
}
}
}
152else_if = {
152limit = {
152scope:estate_type = estate_type:burghers_estate
}
153if = {
153limit = {
153not = {
}
}
153set_variable = {
153value = 0.5
}
}
154set_variable = {
154value = {
154add = 0.01
154max = 1.0
}
}
}
155else_if = {
155limit = {
155scope:estate_type = estate_type:peasants_estate
}
156if = {
156limit = {
156not = {
}
}
156set_variable = {
156value = 0.5
}
}
157set_variable = {
157value = {
157add = 0.01
157max = 1.0
}
}
}
158else_if = {
158limit = {
158scope:estate_type = estate_type:tribes_estate
}
159if = {
159limit = {
159not = {
}
}
159set_variable = {
159value = 0.5
}
}
160set_variable = {
160value = {
160add = 0.01
160max = 1.0
}
}
}
161else_if = {
161limit = {
161scope:estate_type = estate_type:cossacks_estate
}
162if = {
162limit = {
162not = {
}
}
162set_variable = {
162value = 0.5
}
}
163set_variable = {
163value = {
163add = 0.01
163max = 1.0
}
}
}
164else_if = {
164limit = {
164scope:estate_type = estate_type:dhimmi_estate
}
165if = {
165limit = {
165not = {
}
}
165set_variable = {
165value = 0.5
}
}
166set_variable = {
166value = {
166add = 0.01
166max = 1.0
}
}
}
}
}
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