Efecto de script
major_volcano_damage
Definiciónin_game/events/volcano_events.txt:227
230every_pop = {
231add_pop_size = {
232value = pop_size
233multiply = -0.3
}
}
236change_max_raw_material_workers = -3
242ordered_buildings_in_location = {
243order_by = building_level
244max = {
245value = 1
246add = {
247value = location.num_buildings
248divide = 8
}
}
}
254every_unit_in_location = {
255damage_unit_percent = {
0.5
1
}
256damage_unit_morale_percent = {
0.75
1
}
}