
Misión
Cooperación estamental

Escuelas de arteAvancemission fund construction projects
Academia de arteAvancemission fund construction projects
CatedralAvancemission fund construction projects, on start
Canales con esclusasAvancemission fund construction projects
ReformaEraon start
Escuela de arteEdificiomission fund construction projects
Academia de arteEdificiomission fund construction projects
CatedralEdificioon start
TemploEdificioon start
De la burguesíaEstamentomission estate privileges, mission estate satisfaction, on start, select trigger, visible
Del cleroEstamentomission estate privileges, mission estate satisfaction, on start, select trigger, visible
De la noblezaEstamentomission estate privileges, mission estate satisfaction, on start, select trigger, visibleDefiniciónin_game/common/missions/generic_estate_cooperation_mission_pack.txt:1
2icon = generic_estate_cooperation
3repeatable = yes
4chance = 3600
5player_playstyle = diplomatic
7visible = {
9OR = {
}
16NOR = {
17country_type = building
18country_type = pop
}
20any_estate = {
21count > 2
}
}
24select_trigger = {
25looking_for_a = estate
26source = actor
27target_flag = mission_target_estate
28name = "mission_select_estate" Selecciona un Estate
29none_available_msg_key = "mission_select_no_estate"
30column = {
31data = name
}
33visible = {
34scope:actor = {
34country_has_estate = root.estate_type
}
35OR = {
}
}
}
43on_start = {
44if = {
46set_variable = {
48value = {
49add = estate_satisfaction:nobles_estate
50add = 0.15
51max = 0.75
}
}
}
59else_if = {
61set_variable = {
63value = {
64add = estate_satisfaction:burghers_estate
65add = 0.2
66max = 0.8
}
}
}
74else_if = {
76set_variable = {
78value = {
79add = estate_satisfaction:clergy_estate
80add = 0.2
81max = 0.8
}
}
}
89else_if = {
91set_variable = {
93value = {
94add = estate_satisfaction:peasants_estate
95add = 0.2
96max = 0.8
}
}
}
104set_variable = {
106value = {
107add = scope:mission_target_estate.num_privileges
108add = 2
109max = 10
}
}
113if = {
115random_list = {
1161 = {
118set_variable = {
}
}
1271 = {
129set_variable = {
}
}
}
}
139else_if = {
141random_list = {
1421 = {
144set_variable = {
}
}
1521 = {
153trigger = {
}
157set_variable = {
}
}
1651 = {
166trigger = {
}
170set_variable = {
}
}
}
}
180else_if = {
182random_list = {
1831 = {
185set_variable = {
}
192set_variable = {
194value = {
195add = total_effective_building_levels:theater
196add = 1
}
}
}
2001 = {
202set_variable = {
}
209if = {
215set_variable = {
217value = total_effective_building_levels:cathedral
}
219every_owned_non_rural_location = {
223owner = {
}
}
}
231set_variable = {
233value = {
234add = total_effective_building_levels:temple
235add = 1
}
}
238if = {
239limit = {
239total_effective_building_levels:temple < num_of_non_rural
}
240every_owned_non_rural_location = {
}
}
}
}
}
253else_if = {
254limit = {
}
258set_variable = {
}
}
266set_variable = {
268value = {
269add = capital.employment_percentage
270add = 0.05
271max = 0.9
}
}
}
276on_abort = {
282if = {
}
286if = {
}
291if = {
}
295if = {
}
299if = {
}
303if = {
}
308if = {
}
312if = {
}
316if = {
}
320if = {
}
324if = {
}
}
333on_completion = {
340if = {
}
344if = {
}
348if = {
}
352if = {
}
356if = {
}
360if = {
}
364if = {
}
368if = {
}
372if = {
}
377if = {
}
381if = {
}
}
389mission_estate_privileges = {
390icon = government_reforms
391enabled = {
392OR = {
393scope:mission_target_estate = {
393num_privileges > root.var:target_estate_privs_variable
}
394trigger_if = {
396estate_satisfaction:nobles_estate > 0.5
}
398trigger_if = {
400estate_satisfaction:clergy_estate > 0.5
}
402trigger_if = {
404estate_satisfaction:burghers_estate > 0.5
}
406trigger_if = {
408estate_satisfaction:peasants_estate > 0.5
}
}
}
412duration = 365
413modifier_while_progressing = {
414stability_investment = 1
415global_crown_estate_power = -0.1
}
418on_monthly = {
419random_list = {
42460 = {
}
}
}
428on_start = {
429custom_tooltip = monthly_events_about_the_scoped_estate_tt Pueden producirse Events mensuales relativos al Estate mientras esta Mission Task progrese de manera activa.
}
}
433mission_capital_influence = {
434icon = diplomatic_range_age_1
435requires = {
mission_estate_privileges
}
436enabled = {
437capital = {
438employment_percentage >= root.var:target_employment_variable
}
}
442duration = 0
444on_completion = {
445if = {
446limit = {
447capital = {
448any_pop = {
449estate_type = scope:mission_target_estate.estate_type
}
}
}
453capital = {
454every_pop = {
455limit = {
456owner = root
457estate_type = scope:mission_target_estate.estate_type
}
}
}
}
463else = {
463custom_tooltip = target_mission_pop_gets_20_satisfaction_tt Las Pops de nuestra Capital que pertenezcan al estamento Mission Target Estate ganarán un pop satisfaction severe bonus de Pop Satisfaction.
}
}
}
467mission_shape_society = {
468icon = smooth_administration
469requires = {
mission_estate_privileges
}
470enabled = {
471switch = {
472trigger = has_variable
}
}
}
}
}
}
}
}
500duration = 0
502bypass = {
503NOR = {
}
}
515on_completion = {
516add_estate_satisfaction = {
516type = scope:mission_target_estate.estate_type
}
}
}
520mission_fund_construction_projects = {
521icon = banking_advance
522requires = {
mission_estate_privileges
}
523enabled = {
524switch = {
525trigger = has_variable
527trigger_if = {
}
531trigger_else_if = {
}
535trigger_else = {
}
}
540trigger_if = {
542OR = {
}
}
547trigger_else = {
}
}
550total_effective_building_levels:irrigation_systems >= {
551value = {
552add = root.num_locations
553divide = 10
}
}
}
560total_effective_building_levels:marketplace >= root.num_of_non_rural
}
563total_effective_building_levels:trade_office >= {
564value = {
565add = {
566value = root.num_of_non_rural
567divide = 10
568max = 10
}
}
}
}
574trigger_if = {
577total_effective_building_levels:pound_lock_canal_infrastructure >= {
578value = {
579add = root.num_of_non_rural
580divide = 10
}
}
}
584trigger_else = {
585total_effective_building_levels:marketplace >= root.num_of_non_rural
}
}
}
}
591duration = 0
593on_completion = {
594add_country_modifier = {
597mode = replace
}
600if = {
601limit = {
601num_of_non_rural > 0
}
602ordered_owned_non_rural_location = {
603order_by = development
604check_range_bounds = no
605max = 1
}
}
609else = {
609custom_tooltip = should_we_have_non_rural_fund_construction_projects_tt Si cumplimos esta Mission Task con al menos 1 Urban Location, la más desarrollada ganará una bonificación de Development.
}
}
}
613mission_estate_satisfaction = {
614icon = crown_power_advance_renaissance
615final = yes
616requires = {
mission_shape_society
}
617enabled = {
618trigger_if = {
620estate_satisfaction:nobles_estate >= root.var:target_estate_satisfaction_variable
}
622trigger_if = {
624estate_satisfaction:clergy_estate >= root.var:target_estate_satisfaction_variable
}
626trigger_if = {
628estate_satisfaction:burghers_estate >= root.var:target_estate_satisfaction_variable
}
630trigger_if = {
632estate_satisfaction:peasants_estate >= root.var:target_estate_satisfaction_variable
}
}
637duration = 0
639on_completion = {
640if = {
641limit = {
641exists = scope:mission_target_estate
}
642custom_tooltip = {
643text = every_pop_of_estate_10_satisfaction_tt Las Pops Mission Target Estate que pertenezcan a nuestra Culture y nuestra Religion en todo nuestro país ganarán un pop satisfaction weak bonus de Pop Satisfaction.
644every_pop = {
645limit = {
646owner = root
647religion = root.religion
648culture = root.culture
649estate_type = scope:mission_target_estate.estate_type
}
}
}
}
655else = {
655custom_tooltip = every_pop_of_no_estate_10_satisfaction_tt Las Pops del Estate seleccionado que pertenezcan a nuestra Culture y nuestra Religion en todo nuestro país ganarán un pop satisfaction weak bonus de Pop Satisfaction.
}
}
}
659mission_shared_enrichment = {
660icon = grand_banquets
661requires = {
mission_shape_society
}
662enabled = {
663OR = {
664custom_tooltip = {
665text = used_bribe_5_years_tt Hemos usado la Action Sobornar al estamento con los miembros Mission Target Estate en los últimos 5 años.
}
668scope:mission_target_estate = {
669estate_gold >= {
670value = root.monthly_income_trade_and_tax
671multiply = 4
}
}
}
}
677duration = 0
679on_completion = {
}
}