Esfuerzos en infraestructuras
MisiónCambiado en esta versión

Esfuerzos en infraestructuras

development_of_infrastructurein_game/common/missions/generic_infrastructure_mission_pack.txt.txt:1
Esfuerzos en infraestructuras
RequiereAsamblea republicanaAvancemission assembly hallsCorte realAvancemission assembly hallsAsamblea republicanaEdificiomission assembly halls, on startCorte realEdificiomission assembly halls, on startMonarquíaTipo gubernamentalmission assembly hallsLa repúblicaTipo gubernamentalmission assembly hallsCiudadRango de ubicaciónmission capital city, mission capital city2, mission capital town, on startMegalópolisRango de ubicaciónmission capital city, mission capital city2, mission capital town, on startPuebloRango de ubicaciónmission capital town, on startProgreso mensual hacia la centralizaciónTipo de modificadormission push for centralizationProgreso mensual hacia la descentralizaciónTipo de modificadormission push for centralizationBurguesesClase socialmission capital city, mission capital city2

Definiciónin_game/common/missions/generic_infrastructure_mission_pack.txt.txt:1

2icon = generic_infrastructure
3repeatable = yes
4chance = 3600
5player_playstyle = administrative
7visible = {
10num_provinces > 1
}
12on_start = {
13set_variable = {
15value = {
16add = average_control_in_home_region
17multiply = 1.1
18max = 0.9
}
}
21if = {
22limit = {
23capital = {
24any_neighbor_location = {
25is_ownable = yes
26has_owner = yes
27owner ?= root
28NOT = {
28has_latest_road_to = prev
}
}
}
}
32set_variable = {
}
36capital = {
37every_neighbor_location = {
38limit = {
39is_ownable = yes
40has_owner = yes
41owner ?= root
42NOT = {
42has_latest_road_to = prev
}
}
44owner = {
45change_variable = {
}
}
}
}
}
53if = {
54limit = {
55capital = {
56province = {
56province_food > 0
}
}
}
59set_variable = {
61value = {
62add = capital.province.province_food
63add = {
64value = capital.province.province_food
65multiply = 0.1
}
}
}
}
70if = {
71limit = {
71capital.total_building_levels > 0
}
72set_variable = {
74value = {
75value = capital.total_building_levels
76add = 4
77max = 70
}
}
}
81else = {
82set_variable = {
}
}
87if = {
88limit = {
89capital = {
90OR = {
91has_building_with_at_least_one_level = royal_court
92has_building_with_at_least_one_level = republican_assembly
}
}
}
}
98set_variable = {
100value = {
101add = capital.province.province_prosperity
102add = 0.2
103max = 1
}
}
106set_variable = {
108value = {
109add = capital.province.province_average_control
110add = 0.1
111max = 0.9
}
}
114if = {
115limit = {
116capital = {
117NOR = {
118location_rank = location_rank:town
119location_rank = location_rank:city
120location_rank = location_rank:megalopolis
}
}
}
}
126else_if = {
127limit = {
128capital = {
129location_rank = location_rank:town
}
}
}
}
136on_abort = {
137set_variable = {
}
141if = {
142limit = {
}
}
145if = {
146limit = {
146has_variable = target_province_food_level
}
147remove_variable = target_province_food_level
}
149if = {
}
153if = {
154limit = {
}
}
157if = {
158limit = {
}
}
}
165on_completion = {
166set_variable = {
}
170if = {
171limit = {
}
}
174if = {
175limit = {
175has_variable = target_province_food_level
}
176remove_variable = target_province_food_level
}
178if = {
}
182if = {
183limit = {
}
}
186if = {
187limit = {
}
}
}
194a_great_capital = {
195icon = cas_repoblaciones
196enabled = {
197capital.total_building_levels >= root.var:target_building_levels_variable
}
201duration = 0
203on_completion = {
204if = {
205limit = {
205capital.total_building_levels < 5
}
206capital = {
206change_development = development_severe_bonus (1)
}
}
208else = {
209capital = {
210change_development = {
211value = this.total_building_levels
212divide = 25
213round = yes
214max = 2
}
}
217custom_tooltip = this_will_depend_on_how_many_buildings_our_capital_has_in_total_tt El Development obtenido depende en parte del número total de Buildings que haya en nuestra Capital.
}
}
}
222mission_assembly_halls = {
223icon = distribution_of_power_advance
224visible = {
225OR = {
226has_advance = royal_court_advance
228NOT = {
}
}
230OR = {
231government_type = government_type:monarchy
232government_type = government_type:republic
}
}
235requires = {
a_great_capital
}
236enabled = {
237capital = {
238OR = {
239has_building_with_at_least_one_level = royal_court
240has_building_with_at_least_one_level = republican_assembly
}
}
}
246duration = 0
248on_completion = {
249add_country_modifier = {
251years = 5
252mode = replace
}
}
}
257mission_capital_province_prosperity = {
258icon = debt_and_loans
259requires = {
a_great_capital
}
260enabled = {
261capital = {
262province = {
262province_prosperity >= root.var:target_capital_province_prosperity_variable
}
}
}
267duration = 0
269on_completion = {
270custom_tooltip = {
271text = artist_events.5.tt Todas las Pops que residan en la Province de nuestra Capital obtendrán un pop satisfaction weak bonus de Pop Satisfaction.
272capital.province = {
273every_location_in_province = {
274limit = {
274owner ?= root
}
275every_pop = {
276limit = {
276owner = root
}
277add_pop_satisfaction = pop_satisfaction_weak_bonus (0.05)
}
}
}
}
}
}
285mission_capital_province_control = {
286icon = smooth_administration
287requires = {
a_great_capital
}
288enabled = {
289capital = {
290province = {
290province_average_control > root.var:target_capital_province_control_variable
}
}
}
293duration = 0
294on_completion = {
295capital.province = {
296add_province_modifier = {
298years = 10
299mode = replace
}
}
}
}
305mission_capital_town = {
306icon = city_building_advance
307visible = {
}
308requires = {
a_great_capital
}
309enabled = {
310capital = {
311OR = {
312location_rank = location_rank:town
313location_rank = location_rank:city
314location_rank = location_rank:megalopolis
}
}
}
320duration = 0
322on_completion = {
323capital = {
324add_location_modifier = {
326years = 5
}
}
}
}
332mission_capital_city = {
333icon = defenses_of_novgorod
334visible = {
}
337requires = {
mission_capital_town
}
340enabled = {
341capital = {
342employment_percentage > 0.75
343any_pop = {
344pop_type = pop_type:burghers
345culture = root.culture
346religion = root.religion
}
}
}
350duration = 0
351on_completion = {
352if = {
353limit = {
354capital = {
355any_pop = {
356pop_type = pop_type:burghers
357culture = root.culture
358religion = root.religion
}
}
}
362capital = {
363random_pop = {
364limit = {
365owner = root
366pop_type = pop_type:burghers
367culture = root.culture
368religion = root.religion
}
370add_pop_size = {
371value = pop_size
372multiply = {
0.05
0.15
}
}
}
}
}
377else = {
377custom_tooltip = burghers_capital_grow_tt Las Pops de Burgueses de nuestra Capital aumentarán en número.
}
379if = {
380limit = {
381NOT = {
381OR = {
381capital.location_rank = location_rank:city
381capital.location_rank = location_rank:megalopolis
}
}
}
383custom_tooltip = if_we_complete_as_city_we_gain_x_tt En caso de que cumplamos esta Mission Task con nuestra Capital teniendo el Location Rank de ciudad, esta obtendrá el Modifier Centro de urbanización durante 10 años.
}
385else = {
386capital = {
387add_location_modifier = {
390mode = extend
}
}
}
}
}
397mission_capital_city2 = {
398icon = defenses_of_novgorod
399visible = {
}
402requires = {
a_great_capital
}
405enabled = {
406capital = {
407employment_percentage > 0.75
408OR = {
408location_rank = location_rank:city
408location_rank = location_rank:megalopolis
}
409any_pop = {
410pop_type = pop_type:burghers
411culture = root.culture
412religion = root.religion
}
}
}
416duration = 0
417on_completion = {
418capital = {
419if = {
420limit = {
421any_pop = {
422pop_type = pop_type:burghers
423culture = root.culture
424religion = root.religion
}
}
427random_pop = {
428limit = {
429owner = root
430pop_type = pop_type:burghers
431culture = root.culture
432religion = root.religion
}
434add_pop_size = {
435value = pop_size
436multiply = {
0.05
0.15
}
}
}
}
440else = {
440custom_tooltip = burghers_capital_grow_tt Las Pops de Burgueses de nuestra Capital aumentarán en número.
}
442add_location_modifier = {
445mode = extend
}
}
}
}
451mission_food_investment = {
452icon = expanded_supply_trains
453visible = {
453has_variable = target_province_food_level
}
454requires = {
mission_capital_province_control
}
455enabled = {
456capital.province.province_food >= root.var:target_province_food_level
457capital ?= {
458market ?= {
458market_monthly_food_balance > 0
}
}
}
463duration = 0
465on_completion = {
466custom_tooltip = {
467text = every_location_in_cap_prov_food_provisions_modifier Toda Location que tengamos en propiedad en la Province de nuestra Capital obtendrá Provisiones de comida durante 5 años.
468capital = {
469province = {
470every_location_in_province = {
471add_location_modifier = {
473years = 5
474mode = replace
}
}
}
}
}
}
}
483mission_build_roads = {
484icon = road_building
485requires = {
mission_capital_province_control
}
486enabled = {
487trigger_if = {
488limit = {
}
489capital = {
490any_neighbor_location = {
491has_latest_road_to = prev
492count >= {
493value = {
494add = root.var:num_connected_locations_to_cap_variable
495divide = 2
496ceiling = yes
}
}
}
}
}
502trigger_else = {
503custom_tooltip = {
504text = mission_task_will_be_bypassed_tt Esta Mission Task se omitirá.
505always = no
}
}
}
510bypass = {
}
518duration = 0
520on_completion = {
521change_societal_value = {
}
}
}
528mission_push_for_centralization = {
529icon = glorious_arms
530requires = {
mission_capital_province_control
}
535modifier_while_progressing = {
536monthly_towards_centralization = societal_value_huge_monthly_move (0.5)
}
540duration = 730
542on_start = {
542custom_tooltip = monthly_events_about_centralization_tt Pueden producirse Events mensuales relativos a nuestros intentos de centralización mientras esta Mission Task progrese de manera activa.
}
544on_monthly = {
545random_list = {
5463 = {
546trigger_event_silently = generic_mission_events.6
}
5473 = {
547trigger_event_silently = generic_mission_events.13
}
5483 = {
548trigger_event_silently = generic_mission_events.14
}
5493 = {
549trigger_event_silently = generic_mission_events.15
}
5503 = {
550trigger_event_silently = generic_mission_events.16
}
5513 = {
551trigger_event_silently = generic_mission_events.17
}
55282 = {
}
}
}
}
557mission_home_region_control = {
558final = yes
559icon = government_size_renaissance
560requires = {
mission_push_for_centralization
}
561enabled = {
562average_control_in_home_region >= root.var:target_home_region_control_variable
}
564duration = 0
565on_completion = {
566ruler_or_regent ?= {
567add_adm = {
568value = {
569add = 15
570multiply = root.average_control_in_home_region
571ceiling = yes
}
}
574add_dip = {
575value = {
576add = 15
577multiply = root.average_control_in_home_region
578ceiling = yes
}
}
581add_mil = {
582value = {
583add = 15
584multiply = root.average_control_in_home_region
585ceiling = yes
}
}
}
589custom_tooltip = will_scale_with_average_home_region_control_tt Esto aumentará con la media de Control en nuestra Region natal.
}
}
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