Recaudar impuestos extraordinarios
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Recaudar impuestos extraordinarios

extraordinary_taxesin_game/common/generic_actions/estate_emergency_actions.txt:106

Impone impuestos excepcionales al Estate durante un año, aumentando su límite máximo de tributación. Su Estate Satisfaction se resentirá, aunque en menor medida si nos estamos defendiendo de un ataque.

RequiereDe la burguesíaEstamentoeffectDel cleroEstamentoeffect, select triggerDe los cosacosEstamentoeffectDe los dhimmisEstamentoeffectDe la noblezaEstamentoeffectDel campesinadoEstamentoeffectDe las tribusEstamentoeffectCatolicismoReligiónselect trigger

Definiciónin_game/common/generic_actions/estate_emergency_actions.txt:106

107type = owncountry
109ai_tick = daily
110ai_tick_frequency = 180
111automation_tick = never
113potential = {
114scope:actor = {
115any_estate = {
116estate_tax_base > 0.01
}
}
}
121allow = {
}
124cooldown = {
125type = extraordinary_taxes_cooldown
126years = 5
}
131select_trigger = {
132looking_for_a = estate
133source = actor
134target_flag = target
135name = "mission_select_estate" Selecciona un Estate
136column = {
137data = name
}
139enabled = {
140estate_tax_base > 0.01
141NOR = {
142AND = {
143estate_type = estate_type:clergy_estate
144scope:actor = {
144religion = religion:catholic
}
}
}
}
}
150effect = {
151scope:actor = {
152if = {
153limit = {
153scope:target = {
153estate_type = estate_type:nobles_estate
}
}
154add_country_modifier = {
156months = 12
157mode = add_and_extend
}
}
160else_if = {
161limit = {
161scope:target = {
}
}
162add_country_modifier = {
164months = 12
165mode = add_and_extend
}
}
168else_if = {
169limit = {
169scope:target = {
169estate_type = estate_type:clergy_estate
}
}
170add_country_modifier = {
172months = 12
173mode = add_and_extend
}
}
176else_if = {
177limit = {
177scope:target = {
}
}
178add_country_modifier = {
180months = 12
181mode = add_and_extend
}
}
184else_if = {
185limit = {
185scope:target = {
185estate_type = estate_type:tribes_estate
}
}
186add_country_modifier = {
188months = 12
189mode = add_and_extend
}
}
192else_if = {
193limit = {
193scope:target = {
193estate_type = estate_type:dhimmi_estate
}
}
194add_country_modifier = {
196months = 12
197mode = add_and_extend
}
}
200else_if = {
201limit = {
201scope:target = {
}
}
202add_country_modifier = {
204months = 12
205mode = add_and_extend
}
}
209if = {
210limit = {
211any_current_war = {
211is_a_defender = scope:actor
}
}
213add_estate_satisfaction = {
214type = scope:target.estate_type
215value = -0.125
}
}
218else = {
219add_estate_satisfaction = {
220type = scope:target.estate_type
221value = -0.25
}
}
}
}
227ai_prerequisite = {
228OR = {
229AND = {
230monthly_balance < -2
231gold < 100
}
233AND = {
234at_war = yes
235gold < 10
}
}
238any_estate = {
238satisfaction > 0.55
}
}
241ai_will_do = {
242if = {
243limit = {
244exists = scope:target
245scope:target = {
245satisfaction > 0.55
}
246scope:actor = {
247OR = {
248AND = {
248monthly_balance < -2
248gold < 100
}
249AND = {
249at_war = yes
249gold < 10
}
}
}
}
254if = {
255limit = {
255scope:actor = {
255monthly_balance < 0
}
}
256subtract = {
257desc = "Monthly deficit"
258value = scope:actor.monthly_balance
}
}
262if = {
263limit = {
263scope:actor = {
263at_war = yes
263lowest_war_score < 0
}
}
264add = {
264desc = "At war and losing"
264value = 15
}
}
267add = {
268desc = "Estate satisfaction buffer"
269value = scope:target.satisfaction
270multiply = 20
}
273if = {
274limit = {
274scope:target = {
274satisfaction < 0.55
}
}
275multiply = 0
}
}
}
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