Exigir ajuste fronterizo
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Exigir ajuste fronterizo

demand_territory_returnin_game/common/generic_actions/hundred_years_war.txt:619

Hemos comprobado que nuestros vecinos, súbditos también de la grandeza que ostenta Francia, controlan tierras que consideramos nuestras. ¡Debemos zanjar este asunto con la máxima urgencia!

RequiereFranciaPaísallow, potential, select trigger 2Guerra de los Cien AñosSituaciónselect trigger 1

Definiciónin_game/common/generic_actions/hundred_years_war.txt:619

620type = situation
621show_message = no
622potential = {
623scope:actor = {
624is_subject_of = c:FRA
}
}
628automation_tick = never
629automation_tick_frequency = 12
631ai_tick = monthly
632ai_tick_frequency = 12
634allow = {
635scope:actor = {
635at_war = no
}
636c:FRA = {
636at_war = no
}
}
639price = price:hyw_main_actions_price
641cooldown = {
642type = demand_territory_return
643years = 5
}
646select_trigger = {
647looking_for_a = situation
648interaction_source_list = {
650add_to_list = source
}
}
653target_flag = recipient
654name = "choose_situation" Elige la Situation:
655column = {
655data = name
}
656visible = {
658situation_is_active = yes
}
}
662select_trigger = {
663looking_for_a = location
664source = actor
665source_flags = adjacent_locations
666target_flag = target_location
667name = "choose_location" Elegir una Location
668none_available_msg_key = "no_locations_available"
669column = {
669data = name
}
670column = {
670data = population
}
671column = {
671data = rank
}
672visible = {
673is_capital = no
674has_owner = yes
675is_core_of = scope:actor
676owner = {
677is_subject_or_below_of = c:FRA
}
}
}
683effect = {
685if = {
686limit = {
686exists = scope:target_location
}
687scope:target_location.owner ?= {
687trigger_event_non_silently = hundred_years_war.213
}
}
689else = {
689custom_tooltip = demand_territory_return_tt Exigiremos la devolución del Core seleccionado.
}
}
692ai_will_do = {
693add = {
694value = 10
695desc = BASE_VALUE
}
}
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