Purgar miembro del gabinete
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Purgar miembro del gabinete

cd_purge_cabinet_memberin_game/common/generic_actions/decline_of_empire_actions.txt:102

El poder absoluto corrompe absolutamente, y los miembros de nuestro gabinete lo saben perfectamente. Si queremos combatir la decadencia, debemos realizar las purgas necesarias dentro de nuestro propio Gobierno.

RequiereDeclive complacienteDesastreselect trigger 1Jefe de gabineteModificador estáticoeffect

103type = disaster
105allow = {
106scope:actor = {
107at_war = no
108is_during_bankruptcy = no
110any_cabinet_character = {
111count > 0
}
}
}
116automation_tick = never
117automation_tick_frequency = 12
118price = price:complacent_decline_actions_price
120cooldown = {
121type = cd_purge_cabinet_member
122years = 1
}
125select_trigger = {
126looking_for_a = disaster
127name = "choose_disaster" Elegir el Disaster:
128target_flag = recipient
129column = {
130data = name
}
132visible = {
134disaster_is_active = yes
}
}
139select_trigger = {
140looking_for_a = character
141source = actor
142target_flag = target_character
143name = "choose_character" Elige el Character:
144none_available_msg_key = "no_characters_available"
145column = {
145data = character_info
}
146visible = {
147in_cabinet = yes
148is_ruler = no
149is_heir = no
150is_regent = no
151is_consort = no
}
}
155effect = {
157if = {
158limit = {
158exists = scope:target_character
}
159scope:actor = {
159trigger_event_non_silently = decline_of_empire.8
}
160if = {
161limit = {
162scope:target_character = {
162has_character_modifier = head_of_the_cabinet_modifier
}
}
164custom_tooltip = removal_of_head_of_cabinet_takes_stab_tt Como Target Character nos sirve como Head Of The Cabinet, esta Action nos costará además stability mild penalty de Stability, mientras produce una mayor pérdida de Complacency
}
}
168custom_tooltip = selected_character_banned_or_executed_tt El Character seleccionado será eliminado de nuestro Cabinet sea como sea
}
171ai_will_do = {
172add = {
173value = scope:actor.complacency
174desc = "[complacency|e]"
}
177if = {
178limit = {
178exists = scope:target_character
}
179add = {
180value = scope:target_character.days_of_service_in_cabinet
181divide = 10
182desc = "days of service in cabinet divided by 10"
}
184if = {
185limit = {
185scope:target_character.total_abilities > 0
}
186add = {
187value = scope:target_character.total_abilities
188divide = -5
189desc = "[target_character.GetName] total abilities"
}
}
192else = {
193add = {
194value = 200
195desc = "incapable character"
}
}
198if = {
199limit = {
200scope:target_character = {
200has_character_modifier = entrenched_cabinet_member
}
}
202add = 20
}
}
}
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