
Interacción nacionalCambiado en esta versión
Imponer Landfriede
Impondremos la Landfriede dentro del Sacro Imperio Romano, lo que pondrá fin a cualquier guerra interna.
¡Si se niegan, nos veremos obligados a entrar en guerra contra ellos!
Sacro Imperio RomanoOrganización internacionalaccept, allow, potential, select trigger 1, select trigger 2
Posibilidad de imponer la LandfriedeTipo de modificadorpotentialDefiniciónin_game/common/country_interactions/hre.txt:1524
1525type = diplomacy
1526category = CATEGORY_HRE_ACTIONS
1529ai_prerequisite = {
1530NOT = {
1530is_during_bankruptcy = yes
}
}
1533potential = {
}
1540allow = {
1543country = scope:actor
}
}
1547select_trigger = {
1548looking_for_a = country
1549target_flag = recipient
1550name = "choose_country" Elige el Country:
1551column = {
1552data = name
}
1557enabled = {
1558any_current_war = {
1559NOT = {
1559is_civil_war_for = prev
}
1560attacker_leader = prev
1561defender_leader = {
}
}
1563NOT = {
1563is_at_war_with = scope:actor
}
1564scope:actor = {
1565NOT = {
1565has_truce_with = root
}
1566NOT = {
1566in_union_with = root
}
}
}
}
1570select_trigger = {
1571looking_for_a = war
1572source = recipient
1573target_flag = target
1574name = "enforce_landfriede_select_title" Selecciona una guerra para que Recipient la abandone.
1575none_available_msg_key = "enforce_landfriede_no_wars"
1576default_sort = select_target_acceptance_total
1577column = {
1578data = name
}
1580column = {
1581data = select_target_acceptance_total
}
1583visible = {
1584attacker_leader = scope:recipient
1585defender_leader = {
}
}
1587enabled = {
1588OR = {
1589is_no_cb_war = yes
1590casus_belli ?= {
1591NOT = {
1591has_tag = cannot_be_enforced_peace_on
}
}
}
}
}
1596cooldown = {
1597type = enforce_landfriede
1598years = {
1599value = 5
1600if = {
1601limit = {
1601scope:actor.modifier:landfriede_flat_cost >= -5
}
1602add = scope:actor.modifier:landfriede_cooldown
}
}
}
1606effect = {
1609country = scope:actor
}
1612if = {
1613limit = {
1613exists = scope:target
}
1614scope:recipient = {
1614white_peace = scope:target
}
}
1616else = {
1616custom_tooltip = select_a_war_to_leave Selecciona una guerra para que la abandonen.
}
1617scope:recipient = {
1617add_opinion = {
1617target = scope:actor
1617modifier = opinion_forced_landfriede_upon
}
}
}
1619reject_effect = {
1622country = scope:actor
}
1625scope:actor = {
1627join_war_against = {
1628war = scope:target
1629target = scope:recipient
1630call_in_subjects = yes
1631ignore_rules = yes
1632notify_opposing_side = yes
}
}
}
1636ai_will_do = {
1637subtract = {
1638desc = "VOTE_BASE_VALUE" Valor base
1639value = 10
}
1641if = {
1642limit = {
1642scope:actor = {
1642at_war = yes
}
}
1643subtract = {
1644desc = "IS_AT_WAR"
1645value = 200
}
}
1648subtract = {
1649desc = "DIPLOREASON_NUM_OF_LOANS"
1650value = scope:actor.num_loans
1651multiply = 25
}
1653if = {
1654limit = {
1654exists = scope:recipient
}
1655if = {
1656limit = {
1657scope:actor = {
1658OR = {
1659wants_to_attack = scope:recipient
1660country_interaction_acceptance = {
1661type = country_interaction:enforce_landfriede
1662target = scope:recipient
1663value > 0
}
}
}
}
1668add = {
1669desc = "WANTS_TO_CONTAIN_TARGET"
1670value = 100
}
}
1673if = {
1674limit = {
1674scope:recipient = {
1674is_rival_of = scope:actor
}
}
1675add = {
1676desc = "game_concept_rival"
1677value = 50
}
}
1680if = {
1681limit = {
1681scope:recipient = {
1681is_enemy_of = scope:actor
}
}
1682add = {
1683desc = "game_concept_enemy"
1684value = 15
}
}
1687add = {
1688desc = "DIPLOREASON_ANTAGONISM"
1689value = "scope:actor.antagonism(scope:recipient)"
1690multiply = 1.75
}
1692if = {
1693limit = {
1694scope:recipient.military_strength > scope:actor.military_strength
}
1696add = {
1697desc = "MILITARY_STRENGTH_IN_COMPARISON_TO_TARGET"
1698value = scope:actor.military_strength
1699subtract = {
1700value = scope:recipient.military_strength
1701multiply = 1.5
}
}
}
1705if = {
1706limit = {
1706exists = scope:target
}
1707add = {
1708desc = "OPINION_OF_DEFENDER_IN_COMPARISON_TO_TARGET"
1709value = "scope:actor.opinion(scope:target.defender_leader)"
1710multiply = 2
1711subtract = "scope:actor.opinion(scope:recipient)"
}
}
}
}
1716accept = {
1717subtract = {
1718desc = "VOTE_BASE_VALUE" Valor base
1719value = 10
}
1722if = {
1723limit = {
1723scope:recipient = {
}
}
1724add = {
1725desc = "imperial_authority" Autoridad imperial
}
}
1729add = {
1730desc = "MILITARY_STRENGTH_IN_COMPARISON_TO_ACTOR" Fuerza militar en comparación con Actor
1731value = scope:actor.military_strength
1732subtract = scope:recipient.military_strength
}
1734if = {
1735limit = {
1735exists = scope:target
}
1736subtract = {
1737desc = "DIPLOREASON_WARSCORE" Puntuación bélica war score icon actual
1738value = "scope:recipient.war_score_in_war(scope:target)"
1739multiply = 2
}
}
1742subtract = {
1743desc = "PERSONALITY_OF_TARGET" Personalidad gobernante de Recipient
1744value = scope:recipient.modifier:aggressiveness_modifier
1745multiply = 100
}
}