Accesorio de unidad
bow_weapons
Scripts 2
Miembros 2
1 = {
add_entity = {
node = Unit_Base_Rig_LeftHand
schematic_name = "unit_weapon_bow_large_schematic"
add_tags = "UnitWeapon_bow"
animation_state_machine_override = "unit_skeleton_state_machine_bow"
}
}