Relación diplomática

Sembrar el descontento

sow_discontentin_game/common/scripted_relations/sow_discontent.txt:1

Un Country aumentará el descontento en el seno de otro para reducir su Stability.

RequiereInversión en estabilidadTipo de modificadoroffer enabled

2type = diplomacy
3relation_type = oneway
4block_when_at_war = no
5is_ongoing = yes
6texture_file = "gfx/interface/icons/diplomatic_status/giving_sow_discontent.dds"
7concept = spy_network
8progress = {
8value = 0
}
9break_on_not_spying = yes
10dangerous_relation = yes
11monthly_ongoing_price_first_country = sow_discontent_monthly_cost
12diplomatic_cost_offer = sow_discontent_cost
13category = {
14offer = CATEGORY_COVERT_ACTIONS
15cancellation = CATEGORY_COVERT_ACTIONS
16break = CATEGORY_COVERT_ACTIONS
17request = CATEGORY_COVERT_ACTIONS
}
20relation_type_for_ai = hostile
22request_visible = {
22always = no
}
23use_with_enemies = yes
24break_visible = {
24always = no
}
27offer_enabled = {
28scope:recipient = {
}
}
© 2026 Soft Santa Cruz, S.L.U.. Todos los derechos reservados. Proyecto no oficial de fans, sin afiliación con Paradox Interactive. Contenido del juego © Paradox Interactive. Acerca de · Privacidad · Aviso legal