Efecto de script
update_cloth_silk_guild_industry_variable
Si
Any owned location
Any buildings in locationProduce
Telas finaso
Seda
Telas finaso
SedaEn otro caso
Remove variable: produces_fine_cloth_or_silk_variable
Script exacto
Requiere 2
Telas finasIf
SedaIf
Usado por 2
- cloth_silk_guild_industry_trackerEfecto
- on_game_startEfecto
Scripts 2
Otorga 1
Elimina 1
if = {
limit = {
any_owned_location = {
any_buildings_in_location = {
}
}
}
}