Efecto de script
major_fire_damage
- La prosperity|el se reduce un 20 %
- Every popPierde
pop_size× 0,05 Concept('people', 'personas')|el - Ordered buildings in location (primero el mayor valor de
building_level)Ubicaciónmajor_destroy_building_levels_in_locationChange building level in location: Edificio: AnteriorTipo de edificioValue↗- Add: AnteriorBuilding level
- Multiply: -0,25
- Floor: yes
Script exacto
Usado por 2
- El incendio de la mezquita AyazmaOpción 1, Opción 2
- Una ciudad arrasada por el fuego cerca de la frontera rusaOpción 1, Opción 2
Scripts 2
Usa 1
- major_destroy_building_levels_in_locationOrdered buildings in location
Hace referencia a 1
- prosperity_severe_penaltyChange prosperity
every_pop = {
add_pop_size = {
value = pop_size
multiply = -0.05
}
}
ordered_buildings_in_location = {
order_by = building_level
max = {
value = 1
add = {
value = location.num_buildings
divide = 10
}
}
}