Efectos de scriptCEfecto de scriptcreate_no_mans_land_scopescreate_no_mans_land_scopesin_game/events/colonization/settle_the_frontier.txt:26RequiereSsettling_no_mans_land_varVariablerandom courtierDefiniciónin_game/events/colonization/settle_the_frontier.txt:2627save_scope_as = actor28▾random_courtier = {29▾limit = {29has_variable = settling_no_mans_land_var}30save_scope_as = recipient31▾var:settling_no_mans_land_var = {31save_scope_as = target}}